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Old 01-07-2012, 07:45 AM   #1
blacksmith
 
Join Date: Aug 2005
Default Psionic Aerobatics

Should Aerobatics be a mental skill for telekinetic flight?
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Old 01-07-2012, 07:56 AM   #2
cccwebs
 
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Location: Orange County, VA
Default Re: Psionic Aerobatics

There's no reason why you shouldn't allow the Aerobatics skill (and the Flight skill) to be based off of IQ for Psionic flight as long as the flight is completely controlled by thought.
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Old 01-07-2012, 08:21 AM   #3
Refplace
 
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Default Re: Psionic Aerobatics

GM call but I would still run it off DX as its speed and coordination thing and DX handles that even for mental stuff. Course you could buy extra DX only for mental coordination.
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Old 01-07-2012, 08:41 AM   #4
Celjabba
 
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Default Re: Psionic Aerobatics

Technically, DX is the right attribute even if all is done by the mind. Other use of TK also ask for DX.

If the GM allow it, it is a Attribute Substitution perk (power up 2 p15).

Remember that Power Talent adds to control rolls, and to rolls against the Aerobatics and Flight skills. So, even with a low overall DX, you can be good.

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Old 01-07-2012, 09:09 AM   #5
cccwebs
 
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Default Re: Psionic Aerobatics

Since Aerobatics is a skill, I would go with the suggestions under Using Skills With Other Attributes B172. If the GM wants to rule that the Psionic flight is completely a matter of thought, then it is appropriate to use IQ instead of DX.

As for the TK reference, the rules for use of TK specifically references DX (and in Psionic Powers offers the ability to modify that with Based on Other Attribute) where the rules for Flight reference the skills (not the controlling attributes of those skills).
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