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Join Date: Nov 2008
Location: Yukon, OK
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Just finished my build of a maritial art for my Coatl.
There not quite the D&D version but they are fast, strong and telepathic. This is the art I created. I would have liked to have beefed it up with a grapple technique but dont really think Constriction gives me a good penalty I should try to buy off. Style: Flying Snake [5] Skills: Wrestling, Brawling, Aerobatics, Tactics Techniques: Attack From Above (Brawling); Attack From Above (Wrestling); Breakfall; Evade (Aerobatics); Feint (Aerobatics); Neck Snap (Bite); Push Kick (Brawling, Tail); Sweep (Brawling, Tail); Trip (Wrestling, tail); Wrench Limb (Bite); Aerial Sweep*; Aerial Trip*; Aerobatic Recovery* Cinematic Skills: Mental Strength; Power Blow; Push; Hypnotic Hands; Sensitivity; Invisibility Art Cinematic Techniques: Roll With Blow; Piledriver (Wrestling, Body) Perks: Rapid Retraction (Bite); Rapid retraction (Tail); Skill Adaptation: Aerobatic feint; Optional Traits: Body Control; Parry Missile Weapons; Hypnotism; Combat Reflexes, Increased Air move; Enhanced Dodge; Stealth Requirements: Coatl (Vermiform, tail striker, flight) *Source: Pyramid 3/14 |
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| Tags |
| martial arts |
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