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#1 |
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Join Date: Aug 2011
Location: Huntington, West Virginia
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I understand the basic formula to calculate falling damage. My question is how would one model falling onto trees or other spear like objects?
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#2 | |
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Join Date: Jul 2008
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Quote:
Trees usually would not be spear-like objects to a human...
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#3 |
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Join Date: Aug 2011
Location: Huntington, West Virginia
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So you think taking the typical damage formula and using impaling instead of crushing accounts for the damage caused? That makes a lot of sense, I don't know why I didn't think of it myself. I suppose I was overcomplicating the scenario. Thanks.
And yeah, trees are not normally spear like to humans, but to a particularly unlucky vampire parts of a tree would be spear like. :) Hopefully my players think to check their plane for traps before they take off. |
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#4 |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Well, they'd be equally spear-like (or not spear-like) for anybody. The thing about falling into a tree is that trees are mostly not composed of rigid bits pointing straight up at you. There's a lot more in the way of leaves and thin springy or easily snapped branches pointing every which way, breaking your fall by absorbing energy as you go and not hurting you so much. I'd probably count falling into trees as falling onto a soft surface, but rolling some dice against the possibility of hitting a solid and maybe even up-pointing branch and getting that nasty impaling or at least crushing damage, which would be ever so bad for the living and the undead alike.
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#5 |
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Join Date: Aug 2011
Location: Huntington, West Virginia
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I was thinking of giving the players a chance to roll against acrobatics to intentionally avoid sharp bits, and making a second 12 or higher roll gets you impaled for those that don't have acrobatics or fail their attempt. Does that seem like a fair chance or should I raise the threshold for impalement?
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#6 | |
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Join Date: Jul 2008
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Quote:
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#7 |
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Join Date: Jan 2010
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I believe damage is halved.
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| falling |
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