Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 07-02-2011, 04:28 AM   #1
Pomphis
 
Join Date: Oct 2004
Default [LT] Centaur Armor

We have a centaur in our group. How do we buy LT armor for him ?

I tend towards using the percentages for horses for everything except those for the horse head, and then human percentages for torso, head and arms.

Are there other ideas ?
Pomphis is offline   Reply With Quote
Old 07-02-2011, 05:24 AM   #2
Fnugus
 
Fnugus's Avatar
 
Join Date: Aug 2010
Location: Odense, Denmark (Northern Europe)
Default Re: [LT] Centaur Armor

I'd do exactly the same thing. It makes sense.
__________________
Fnugus
Fnugus is offline   Reply With Quote
Old 07-02-2011, 06:06 AM   #3
Sam Baughn
 
Sam Baughn's Avatar
 
Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
Default Re: [LT] Centaur Armor

That seems reasonable, although I think that most images of centaurs I've seen tend to have their horse parts somewhat smaller than a typical warhorse. I'd say a typical fantasy artwork centaur was based on something like a 14 hand pony.
Sam Baughn is offline   Reply With Quote
Old 07-02-2011, 06:09 AM   #4
Fnugus
 
Fnugus's Avatar
 
Join Date: Aug 2010
Location: Odense, Denmark (Northern Europe)
Default Re: [LT] Centaur Armor

Quote:
Originally Posted by Perfect Organism View Post
That seems reasonable, although I think that most images of centaurs I've seen tend to have their horse parts somewhat smaller than a typical warhorse. I'd say a typical fantasy artwork centaur was based on something like a 14 hand pony.
Then again, IIRC, LT horse armor doesn't differ between ponies and warhorses.
__________________
Fnugus
Fnugus is offline   Reply With Quote
Old 07-02-2011, 07:13 AM   #5
Pomphis
 
Join Date: Oct 2004
Default Re: [LT] Centaur Armor

Yes. What I am mainly unsure about is the neck. The horse neck is a 50% location and at least overlaps with the human torso, or, to put it another way, does the human torso replace the norse neck completely ?
Pomphis is offline   Reply With Quote
Old 07-02-2011, 07:20 AM   #6
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: [LT] Centaur Armor

Hmm. Wouldn't this result in the centaur being unable to move? Or do centaurs have huge ST?
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
Old 07-02-2011, 09:36 AM   #7
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: [LT] Centaur Armor

Quote:
Originally Posted by Pomphis View Post
Yes. What I am mainly unsure about is the neck. The horse neck is a 50% location and at least overlaps with the human torso, or, to put it another way, does the human torso replace the norse neck completely ?
Judging from the pictures I found on google, the torso replaces the neck.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius

Author of Winged Folk.

The GURPS Discord. Drop by and say hi!
Anders is offline   Reply With Quote
Old 07-02-2011, 11:22 AM   #8
Polydamas
 
Join Date: Jan 2006
Location: Central Europe
Default Re: [LT] Centaur Armor

I would give the centaur all human hit locations above the waist (with human-sized armour) plus a horse Torso, Forelegs, Hindlegs, Tail, and Groin (with horse-sized armour). Also see the Quadruped hit location table p. B553.


Quote:
Originally Posted by Perfect Organism View Post
That seems reasonable, although I think that most images of centaurs I've seen tend to have their horse parts somewhat smaller than a typical warhorse. I'd say a typical fantasy artwork centaur was based on something like a 14 hand pony.
Isn't 14 or 15 hands high a typical warhorse height? I'm not sure if I recognize the other differences, like a thicker barrel and shorter, studier legs, in fantasy art. Anyways, GURPS has a house policy of not differentiating armour costs and weights between things with the same SM and racial template.
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper

This forum got less aggravating when I started using the ignore feature

Last edited by Polydamas; 07-02-2011 at 11:25 AM.
Polydamas is offline   Reply With Quote
Reply

Tags
low-tech, monster creation


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 02:56 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.