Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Munchkin > Munchkin

Reply
 
Thread Tools Display Modes
Old 07-25-2010, 09:29 PM   #1
DDRNick
 
Join Date: Jul 2010
Default Looking to make ultimate deck with all expansions.

Hey guys, I now have Munchkin 1-7 and when I play with my dnd buddies we always have trouble getting enough class cards and such.
I was wondering if anyone else who has all the expansions had taken the time to tweak their decks by taking cards out.

Looking for suggestions on which cards I can take out that will keep the deck smaller and not be missed.

Thanks a lot
DDRNick is offline   Reply With Quote
Old 07-26-2010, 12:07 AM   #2
morleydotes
Moderator Emeritus
 
morleydotes's Avatar
 
Join Date: Aug 2004
Location: Salem, OR.
Default Re: Looking to make ultimate deck with all expansions.

buy one more set of each and just add the class and races to your deck.

OR

Let everyone pick either a race or class before the game starts

Pat
__________________
Salem Midnight Crew / MIB 1987 Or the Wrong MIB. Salem Cell leader, for the clueless in Oregon.
Ahhhh... I see the Screw-Up Fairy has visited us again.
Closed Captioned for the Humor Impaired
morleydotes is offline   Reply With Quote
Old 07-26-2010, 12:52 AM   #3
RevBob
 
RevBob's Avatar
 
Join Date: Jun 2005
Location: Here on the perimeter, there are no stars
Default Re: Looking to make ultimate deck with all expansions.

Quote:
Originally Posted by DDRNick View Post
I was wondering if anyone else who has all the expansions had taken the time to tweak their decks by taking cards out.
I've done almost exactly that, and I keep not getting around to posting my build lists. In general, though, try these steps:

1. Set the booster expansions, the Dice cards, any promos, and Demented Dungeons aside, leaving you with M1-5 plus M7.
2. Separate out your Race, Class, and Hireling cards. Treat each Race or Class Hireling as if it were that Race or Class card, and use that fudge to cut each of those sets in half. If you are only building one deck, keep the halves with the hirelings; otherwise, split the hirelings equally between the two decks. There should be two regular Hireling cards; use one (or one per deck). In your specific case, where you want one bigger deck and some unused cards instead of two equivalent decks, feel free to keep the hirelings separate, use the bigger stack for each Race and Class, and then add the hirelings on top of that. That'll juice your mix a bit...
3. Take out all your GUAL cards. Those that have no special instructions can be treated as identical; stack 'em up and split 'em in half. Those with special text...judgment call; split 'em as best you can.
4. Monster Enhancers - again, split 'em evenly. I usually put Enraged, Sleeping, and the other one that relates to Enraged together, so you get the best interactions.
5. Separate monsters by their level, and divide each stack of Level X monsters in half. There's a good bit of ability duplication, and you will find this easier than you expect. Keep track of where Santa, Squidzilla, and the Jabberwock are; the Jabberwock and Squidzilla are especially important when it comes to dividing treasure.
6. Divide Cheat, potion, +X item, Loaded Die, and other such cards into two equal stacks. Again, watch the SOSEES and Vorpal Blade.
7. By now, you should have a few cards that are just plain oddballs. Apply your best judgment and divide 'em equally. For instance, Ultra Munchkin, Chimera, Super Duper Munchkin, and 1/3-Breed will split well as a unit. As long as each deck gets one "unlimited" and one "three" card, and one is for Race while the other is for Class, you won't get unbalanced.

At this point, you should have two decks - each of which is the size of any other base set with one full expansion - and that set of M6, Dice cards, and boosters. I'll usually grab the deck with Santa, shuffle those set-aside cards in with it, and use that for a game. (Another valid option is to use Santa and WfS in one deck, and M6 in the other.) Meanwhile, someone else can shuffle the other deck during the game, so you're ready to deal a new game as soon as you clear away the cards from the last one. :)
__________________
Find me at @RevBobTnJ * Goodreads

Looking for a St. Aosbczkcs medal.

Last edited by RevBob; 07-26-2010 at 01:01 AM.
RevBob is offline   Reply With Quote
Old 08-10-2010, 12:18 AM   #4
chronojinx
 
chronojinx's Avatar
 
Join Date: May 2010
Default Re: Looking to make ultimate deck with all expansions.

Quote:
Originally Posted by RevBob View Post
I've done almost exactly that, and I keep not getting around to posting my build lists. In general, though, try these steps:

1. Set the booster expansions, the Dice cards, any promos, and Demented Dungeons aside, leaving you with M1-5 plus M7.
2. Separate out your Race, Class, and Hireling cards. Treat each Race or Class Hireling as if it were that Race or Class card, and use that fudge to cut each of those sets in half. If you are only building one deck, keep the halves with the hirelings; otherwise, split the hirelings equally between the two decks. There should be two regular Hireling cards; use one (or one per deck). In your specific case, where you want one bigger deck and some unused cards instead of two equivalent decks, feel free to keep the hirelings separate, use the bigger stack for each Race and Class, and then add the hirelings on top of that. That'll juice your mix a bit...
3. Take out all your GUAL cards. Those that have no special instructions can be treated as identical; stack 'em up and split 'em in half. Those with special text...judgment call; split 'em as best you can.
4. Monster Enhancers - again, split 'em evenly. I usually put Enraged, Sleeping, and the other one that relates to Enraged together, so you get the best interactions.
5. Separate monsters by their level, and divide each stack of Level X monsters in half. There's a good bit of ability duplication, and you will find this easier than you expect. Keep track of where Santa, Squidzilla, and the Jabberwock are; the Jabberwock and Squidzilla are especially important when it comes to dividing treasure.
6. Divide Cheat, potion, +X item, Loaded Die, and other such cards into two equal stacks. Again, watch the SOSEES and Vorpal Blade.
7. By now, you should have a few cards that are just plain oddballs. Apply your best judgment and divide 'em equally. For instance, Ultra Munchkin, Chimera, Super Duper Munchkin, and 1/3-Breed will split well as a unit. As long as each deck gets one "unlimited" and one "three" card, and one is for Race while the other is for Class, you won't get unbalanced.

At this point, you should have two decks - each of which is the size of any other base set with one full expansion - and that set of M6, Dice cards, and boosters. I'll usually grab the deck with Santa, shuffle those set-aside cards in with it, and use that for a game. (Another valid option is to use Santa and WfS in one deck, and M6 in the other.) Meanwhile, someone else can shuffle the other deck during the game, so you're ready to deal a new game as soon as you clear away the cards from the last one. :)
Gotta post your build!

I would do something similar if i was gonna make a mixed core deck. Like Munchkin, Munchkin Cthulhu, Munchkin Bites, Super Munchkin, Star Munchkin... I'd have to keep in mind of cards that effect a certain class/race etc.
chronojinx is offline   Reply With Quote
Old 08-10-2010, 06:37 AM   #5
chronojinx
 
chronojinx's Avatar
 
Join Date: May 2010
Default Re: Looking to make ultimate deck with all expansions.

Quote:
Originally Posted by chronojinx View Post
I would do something similar if i was gonna make a mixed core deck. Like Munchkin, [[along with Munchkin 2]] Munchkin Cthulhu, Munchkin Bites, Super Munchkin, Star Munchkin... I'd have to keep in mind of cards that effect a certain class/race etc.
I just did this, it took 4 hours...man. I have 248 cards total. Wow, can't wait to try it tomorrow, hopeful it will be fun.
chronojinx is offline   Reply With Quote
Old 08-10-2010, 05:18 PM   #6
Blu
 
Blu's Avatar
 
Join Date: May 2009
Location: Indiana
Default Re: Looking to make ultimate deck with all expansions.

I did it, and it rocks. In fact, at Gen Con, I bought two packs of Marked For Death, one for each. I also bought a second non-foil copy of Fairy, and two non-foil copies of Santa, so they each have their own. As soon as Reloaded comes out with the dark, high, etc, I'll be set.

I think it workes great. It makes the Fantasy game go quicker, as well as, IMO, gives you higher bonuses quicker. I personally think playing with a core, one expansion, and then a few more (maybe one more expansion) is about perfect.
Blu is offline   Reply With Quote
Old 08-10-2010, 07:39 PM   #7
morleydotes
Moderator Emeritus
 
morleydotes's Avatar
 
Join Date: Aug 2004
Location: Salem, OR.
Default Re: Looking to make ultimate deck with all expansions.

Wimps,

We just pile all the cards together in a very large box, including the German / Spanish / ect. promo cards and have at it.

Lots more fun.

Pat
__________________
Salem Midnight Crew / MIB 1987 Or the Wrong MIB. Salem Cell leader, for the clueless in Oregon.
Ahhhh... I see the Screw-Up Fairy has visited us again.
Closed Captioned for the Humor Impaired
morleydotes is offline   Reply With Quote
Old 07-26-2010, 05:49 PM   #8
aeronaut
 
aeronaut's Avatar
 
Join Date: Jul 2010
Location: Chicago
Default Re: Looking to make ultimate deck with all expansions.

Quote:
Originally Posted by DDRNick View Post
Looking for suggestions on which cards I can take out that will keep the deck smaller and not be missed.
Or you could go the other direction, wait for "Go Up a Level" to come out, and leave in some of the class cards that are replaced, either doctoring their meaning to conform with the new cards, or not. I plan on having a few "old school" wizards in the deck with all the new wizards, for example. To be completely clear on this, though, that would be a house rule.

Regards,
aeronaut
__________________
Never Generalize
aeronaut is offline   Reply With Quote
Reply

Tags
deck building, munchkin


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:22 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.