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Old 04-19-2010, 01:29 PM   #1
knightwriter
 
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Default New to Gurps

I just wanted to say hi and that I'm new to Gurps. I have the Fourth Edition of Gurps and the Magic system book. I was wondering if anyone thought there might be other supplementary books that I should look for in the Gurps fantasy genre.
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Old 04-19-2010, 01:40 PM   #2
Turhan's Bey Company
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Default Re: New to Gurps

Well, there's GURPS Fantasy, obviously. That's the book to get if you're starting to build a fantasy setting from the ground up and go beyond conventional dungeon crawling. If, on the other hand, conventional dungeon crawling is what you want, look to the Dungeon Fantasy line.
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Old 04-19-2010, 01:45 PM   #3
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Default Re: New to Gurps

Fantasy is a good genre/style resource, with a lot of guidance on characters and play but not a load of crunch, so it depends on what you want out of your books. Still, an all-round good resource.

The various Dungeon Fantasy books provide a specific application of fantasy roleplay; to whit, a high-powered, high-action "dungeon stomp" style game in the vein of classic AD&D, Rolemaster, WHFRP etc. There's some good stuff in there, even if you don't want to run that style of play. DF3 has a bunch of fantasy races.

Thaumatology adds a load more options to the magic rules. Probably a lot to take on if you're just starting, but a brilliant, brilliant book. Thaumatology: Magical Styles is a really good concept as well, although again, possibly a bit much right off the bat.

Banestorm is the default GURPS fantasy setting, so far supported with one other product - Banestorm: Abydos, the "City of the Dead" - with a sniff of more on the horizon.
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Old 04-19-2010, 02:47 PM   #4
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Default Re: New to Gurps

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Originally Posted by davidtmoore View Post
Banestorm is the default GURPS fantasy setting, so far supported with one other product - Banestorm: Abydos, the "City of the Dead" - with a sniff of more on the horizon.
I think calling it "default" is a mistake, there's nothing in GURPS at all that assumes the Banestorm setting. It isn't even the only published fantasy setting for GURPS 4e.
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Old 04-19-2010, 01:54 PM   #5
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Default Re: New to Gurps

Quote:
Originally Posted by knightwriter View Post
I just wanted to say hi and that I'm new to Gurps. I have the Fourth Edition of Gurps and the Magic system book. I was wondering if anyone thought there might be other supplementary books that I should look for in the Gurps fantasy genre.
You've got all you need right there!

That said, the entire DF line is certainly worth your consideration, but especially DF:1-3. These will do the 'heavy lifting' of having predefined templates and worked examples of genre suitable advantages.

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Old 04-19-2010, 02:03 PM   #6
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Default Re: New to Gurps

Ok, thanks a lot. I can't wait to get together with my friends and get this game going! I really like how customizable everything is, and I love the magic system!
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Old 04-19-2010, 02:44 PM   #7
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Default Re: New to Gurps

I was wondering if anyone had an adventure for gurps fantasy that I could look over. Some of the gang are coming over tonight and I mentioned gurps. They thought it might be fun to run through a small adventure, but I don't have time to come up with one.

Any help would be appreciated.
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Old 04-19-2010, 02:49 PM   #8
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Default Re: New to Gurps

Quote:
Originally Posted by knightwriter View Post
I was wondering if anyone had an adventure for gurps fantasy that I could look over.
GURPS is very short on adventures, even notoriously so, but there's this. It's even free.

ETA: You can look through issues of Pyramid for more adventures, although, IIRC, most recent Pyramid adventures have been for modern and SF campaigns rather than fantasy.
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Old 04-19-2010, 03:10 PM   #9
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Default Re: New to Gurps

Mr. Bey's company is avoiding the tooting of his own horn. If you click on that link to his e23 stuff, you'll find "The Tower of Octavius", which IMHO makes a good local campaigning region for starting characters, particularly if you set Lord Octavius up in villain mode with the PCs as tyrant smashing hero types.

You'll need an outside world too but you should be able to get several sessions under your belt before you even have to refer to it, let alone have the PCs travel anywhere in it.
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Old 04-21-2010, 03:35 PM   #10
Michael Amos
 
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Default Re: New to Gurps

Quote:
Originally Posted by knightwriter View Post
I was wondering if anyone had an adventure for gurps fantasy that I could look over. Some of the gang are coming over tonight and I mentioned gurps. They thought it might be fun to run through a small adventure, but I don't have time to come up with one.

Any help would be appreciated.
I've got one on my website here:

http://www.michaelamos.net/GURPS

I adapted the first edition AD&D Kobolds for GURPS and ran this little dungeon-bash. You're very welcome to try it out.

All the best,

Michael Amos
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