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Old 02-14-2010, 07:36 PM   #1
Chromemagnus
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Join Date: Feb 2010
Location: Warren, MI
Default GURPS 4th Campaign Ideas (Cont.)

A continuation of campaign ideas for a TL3-TL4 Setting

Check out the original GURPS 4th Campaign Types to get the background of THIS post. I NEED MORE IDEAS!!

Cheers,

Chromemagnus
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Old 02-14-2010, 09:50 PM   #2
Mgellis
 
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Location: Flushing, Michigan
Default Re: GURPS 4th Campaign Ideas (Cont.)

Quote:
Originally Posted by Chromemagnus View Post
A continuation of campaign ideas for a TL3-TL4 Setting

Check out the original GURPS 4th Campaign Types to get the background of THIS post. I NEED MORE IDEAS!!

Cheers,

Chromemagnus
Here are three web pages that should give you some ideas...

http://www.io.com/~sjohn/plots.htm

http://tvtropes.org/pmwiki/pmwiki.php/Main/HomePage

http://www.chaoticshiny.com/smashupgen.php

Here is two other web pages that are worth visiting because they are funny (and might actually inspire a few ideas, too)...

http://www.eviloverlord.com/lists/overlord.html

http://wiki.rpg.net/index.php/Motiva...ters:Main_Page

I hope this helps.

Mark
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Old 02-14-2010, 10:25 PM   #3
DAT
 
Join Date: Jan 2005
Location: Idaho Falls, Idaho
Default Re: GURPS 4th Campaign Ideas (Cont.)

Ideas:
1-100) Pickup 100 Fantasy Adventure Seeds from e23 (http://e23.sjgames.com/item.html?id=JGD007) [$7.50]
101) Battle against the Slavers (adaptation of the old AD&D A1-A4 modules)
102) Battle against the Giants (adaptation of the old AD&D G1-G3 modules)
103) Descent into the Depths (adaptation of the old AD&D D1-D3 modules)
104) etc...

Team ideas:
1) Members of a Special Ops team
2) Hired mercenaries
3) Members of licensed adventure team
4) Extended family members
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Old 02-14-2010, 11:41 PM   #4
PK
 
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Default Re: GURPS 4th Campaign Ideas (Cont.)

As you acknowledge yourself, you've already got another thread devoted to the exact same subject: helping you figure out what kind of campaign to run.

Please don't start multiple threads for identical subjects.
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