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#1 |
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Join Date: Jun 2007
Location: Southern New Hampshire
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I'll admit I haven't read the 4e books cover to cover (yet). But I read 3e books pretty thoroughly and I don't recall lava in the natural hazards sections. I might have simply missed it, forgotten it, or haven't seen it yet in a 4e book, but I'm curious about stats for lava in GURPS.
In D&D 3.x, lava is pretty scary. It does a lot of damage. And it seems... it really should. There's also the "continuing" damage from it being stuck to you. And I wonder about those toxic fumes that usually accompany lava... Is there a definition for GURPS? If not, has anyone come up with good stats for it? Sure it's unlikely anyone will encounter lava without seeking it out, but some of the worts traps in my time playing D&D included lava... and I'm just curious about what the GURPS stats are. |
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#2 |
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Join Date: Jun 2006
Location: Sweden, Stockholm
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__________________
"Prohibit the taking of omens, and do away with superstitious doubts. Then, until death itself comes, no calamity need be feared" |
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#3 |
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Join Date: Jul 2005
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Oh, lava! What a wonderful substance! If only there was some way we could harness its awesome power!
TWK Also yoinking that e23 book....
__________________
TWK "When the human race is clocked on the stopwatch of history, it's a new record every time." |
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#4 |
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Join Date: Jun 2007
Location: Southern New Hampshire
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Nice... Thanks for the e23 link. And thanks for the amusement over the dwarf fortresses... :)
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#5 |
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Join Date: Jun 2007
Location: Southern New Hampshire
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I just got a chance to look at the PDF... That is fantastic. :)
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#6 |
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Join Date: Oct 2009
Location: The Netherlands
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Indeed. The e23 link is brilliant. I'm so using that in my game sometime.
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#7 | |
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Banned
Join Date: Aug 2004
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| Tags |
| damage, fumes, gurps, lava, toxic |
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