Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 10-16-2009, 11:58 AM   #1
Nerun
Banned
 
Nerun's Avatar
 
Join Date: Feb 2006
Location: Brazil, São Paulo - SP
Default [RULES] Combat between Giant and man.

In a combat between a giant (SM +5) and a man (SM 0), the man have a bonus of +5 to your skill. The giant has any disadvantage to active defense? He defends at -5?

A man shooting an arrow, will hit easy. A giant probably will not defend well, maybe Block or Parry are possible, but Dodge is impossible... How something so huge can dodge an small arrow? Its so fast...
Nerun is offline   Reply With Quote
Old 10-16-2009, 12:03 PM   #2
Ulzgoroth
 
Join Date: Jul 2008
Default Re: [RULES] Combat between Giant and man.

Quote:
Originally Posted by Nerun View Post
In a combat between a giant (SM +5) and a man (SM 0), the man have a bonus of +5 to your skill. The giant has any disadvantage to active defense? He defends at -5?
Or only +4 to skill if using a melee attack (there's a cap on that).

No penalty to defenses for SM. The giant dodges with no special modifier.
Quote:
Originally Posted by Nerun View Post
A man shooting an arrow, will hit easy. A giant probably will not defend well, maybe Block or Parry are possible, but Dodge is impossible... How something so huge can dodge an small arrow? Its so fast...
Uh? The size of the target doesn't change the speed of the arrow. The giant can dodge the arrow just fine.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote
Old 10-16-2009, 12:08 PM   #3
bcd
 
Join Date: Aug 2009
Default Re: [RULES] Combat between Giant and man.

Quote:
Originally Posted by Ulzgoroth View Post
Uh? The size of the target doesn't change the speed of the arrow. The giant can dodge the arrow just fine.
Yes. The giant might get a bigger size penalty to see the arrow coming though if this is not already obvious to him. This can be an issue if the archer is shooting from a concealed position.
bcd is offline   Reply With Quote
Old 10-16-2009, 12:19 PM   #4
Gigermann
 
Gigermann's Avatar
 
Join Date: Jul 2009
Location: Oklahoma City
Default Re: [RULES] Combat between Giant and man.

Quote:
Originally Posted by Ulzgoroth View Post
Uh? The size of the target doesn't change the speed of the arrow. The giant can dodge the arrow just fine.
A Dodge for a 1-Hex creature is a total movement of <1 Hex to get clear of the "target." The Giant would have to move maybe ~2.5 Hexes in the same amount of time to get his torso clear of the "target," which means a normal Dodge, in his case, would have to be 5x as fast to account for his SM—I don't think that's realistic. Not sure how I would fix that, though, ATM.
Gigermann is offline   Reply With Quote
Old 10-16-2009, 12:24 PM   #5
The_Nightwatch
 
Join Date: Sep 2009
Location: The top of a skyscraper downtown
Default Re: [RULES] Combat between Giant and man.

Quote:
Originally Posted by Gigermann View Post
A Dodge for a 1-Hex creature is a total movement of <1 Hex to get clear of the "target." The Giant would have to move maybe ~2.5 Hexes in the same amount of time to get his torso clear of the "target," which means a normal Dodge, in his case, would have to be 5x as fast to account for his SM—I don't think that's realistic. Not sure how I would fix that, though, ATM.
But the giant's legs are also ~2.5x as long as a man's, so it's ~the same amount of effort. But if this seems unreasonable, just give your giants a DX penalty, or even a Reduced Dodge (Big and Slow) disadvantage.
The_Nightwatch is offline   Reply With Quote
Old 10-16-2009, 12:31 PM   #6
Gigermann
 
Gigermann's Avatar
 
Join Date: Jul 2009
Location: Oklahoma City
Default Re: [RULES] Combat between Giant and man.

Quote:
Originally Posted by The_Nightwatch View Post
But the giant's legs are also ~2.5x as long as a man's, so it's ~the same amount of effort. But if this seems unreasonable, just give your giants a DX penalty, or even a Reduced Dodge (Big and Slow) disadvantage.
Reduced Dodge would be a good fix. I'm wondering, though, if that should be implicit in the SM Trait, but then Enhanced Basic Move (Long Legs) is not either (currently).
Gigermann is offline   Reply With Quote
Old 10-16-2009, 12:29 PM   #7
Ulzgoroth
 
Join Date: Jul 2008
Default Re: [RULES] Combat between Giant and man.

Quote:
Originally Posted by Gigermann View Post
A Dodge for a 1-Hex creature is a total movement of <1 Hex to get clear of the "target." The Giant would have to move maybe ~2.5 Hexes in the same amount of time to get his torso clear of the "target," which means a normal Dodge, in his case, would have to be 5x as fast to account for his SM—I don't think that's realistic. Not sure how I would fix that, though, ATM.
A) Realistic or not, that is the rule.

B) If your giant is cumbersome so that it can't make quick movements at the same proportional rate as a human, that sounds like a perfect case for bought-down Dex, and possibly Basic Speed.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote
Old 10-19-2009, 03:45 PM   #8
naloth
 
Join Date: Sep 2004
Default Re: [RULES] Combat between Giant and man.

Quote:
Originally Posted by Nerun View Post
In a combat between a giant (SM +5) and a man (SM 0), the man have a bonus of +5 to your skill. The giant has any disadvantage to active defense? He defends at -5?

A man shooting an arrow, will hit easy. A giant probably will not defend well, maybe Block or Parry are possible, but Dodge is impossible... How something so huge can dodge an small arrow? Its so fast...
... or would the giant care? ST 75ish, probably a point or two of DR... The giant wouldn't like getting shot even if it's more of a sting than an injury. I imagine the archer would be squished before the second shot though.

Is a giant stepping on you a slam, trample, or both? Hmmm...
naloth is online now   Reply With Quote
Old 10-20-2009, 03:27 AM   #9
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: [RULES] Combat between Giant and man.

Hey, stop picking on giants. High SM is very troublesome already.
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
Old 10-20-2009, 07:40 AM   #10
demonsbane
 
demonsbane's Avatar
 
Join Date: Jun 2006
Location: Spain —Europe
Default Re: [RULES] Combat between Giant and man.

Quote:
Originally Posted by Molokh View Post
Hey, stop picking on giants. High SM is very troublesome already.
You know, many of us would be happy to see more of this officially addressed. (Aims to the forthcoming new Low-Tech). Initially I thought these issues would be treated if not in the new Basic Set, at least in 4e Fantasy, but...

Quote:
Originally Posted by Mehmet View Post
(...) so mine would be faster. This is just a choice, it shouldn't be inherent in the system.
It all depends on the diet.
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle."
J. M. Caparula/Scott Haring

"Physics is basic but inessential."
Wolfgang Smith

My G+
demonsbane is offline   Reply With Quote
Reply

Tags
dodge, size modifier

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:39 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.