Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 08-09-2009, 11:28 PM   #1
nik1979
 
nik1979's Avatar
 
Join Date: Oct 2004
Location: Philippines, Makati
Default Where did Skill 12 = professional come from?

As the title asks, where did the skill-12 professional come from? What points, references, factors and ideas that made the general rule that way?
__________________
GMing Blog
MIB#2428
nik1979 is offline   Reply With Quote
Old 08-09-2009, 11:38 PM   #2
pawsplay
 
Join Date: Sep 2007
Default Re: Where did Skill 12 = professional come from?

At skill 12, you will only succeed at routine tasks (+4) on a critical failure. Further, assuming a base attribute of 11, you need 4 to 8 points spent on a skill to reach level 12, equivalent to higher learning.
pawsplay is offline   Reply With Quote
Old 08-09-2009, 11:41 PM   #3
Icelander
 
Icelander's Avatar
 
Join Date: Mar 2006
Location: Iceland*
Default Re: Where did Skill 12 = professional come from?

Quote:
Originally Posted by pawsplay View Post
At skill 12, you will only succeed at routine tasks (+4) on a critical failure. Further, assuming a base attribute of 11, you need 4 to 8 points spent on a skill to reach level 12, equivalent to higher learning.
You mean 'fail at routine tasks'.
__________________
Za uspiekh nashevo beznadiozhnovo diela!
Icelander is offline   Reply With Quote
Old 08-09-2009, 11:51 PM   #4
pawsplay
 
Join Date: Sep 2007
Default Re: Where did Skill 12 = professional come from?

Quote:
Originally Posted by Icelander View Post
You mean 'fail at routine tasks'.
Why, yes. Yes, I do. :)
pawsplay is offline   Reply With Quote
Old 08-10-2009, 09:09 PM   #5
capnq
 
capnq's Avatar
 
Join Date: Aug 2004
Location: Pittsburgh PA USA
Default Re: Where did Skill 12 = professional come from?

Quote:
Originally Posted by Icelander View Post
You mean 'fail at routine tasks'.
Quote:
Originally Posted by pawsplay View Post
Why, yes. Yes, I do. :)
Must have failed a Writing roll. ;-)
__________________
Cap'n Q

When we remember we are all mad, the mysteries disappear and life stands explained. -- Mark Twain
capnq is offline   Reply With Quote
Old 08-09-2009, 11:49 PM   #6
roguebfl
Dog of Lysdexics
 
roguebfl's Avatar
 
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: Where did Skill 12 = professional come from?

Quote:
Originally Posted by pawsplay View Post
At skill 12, you will only succeed fail at routine tasks (+4) on a critical failure. Further, assuming a base attribute of 11, you need 4 to 8 points spent on a skill to reach level 12, equivalent to higher learning.
This is backed up this side bar:

Quote:
Originally Posted by Basic Set p.172
Skills used to earn a living tend toward the upper end of this range (12 or 13),
__________________
Rogue the Bronze Firelizard
Gerald Grenier, Jr. Hail Eris!
Rogue's Weyr

Last edited by roguebfl; 02-04-2018 at 01:55 PM.
roguebfl is offline   Reply With Quote
Old 08-09-2009, 11:55 PM   #7
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Where did Skill 12 = professional come from?

They needed a benchmark, and 12 sounded good. It's high enough to be not quite trivial for characters in a baseline game to achieve (bear in mind that skill 12 = professional predates 4e by a lot; I think it predates 3e as well) and that a character with that skill won't feel incompetent, but low enough that a character who wants to be an expert can exceed it well enough.
Anthony is offline   Reply With Quote
Old 08-10-2009, 12:40 AM   #8
nik1979
 
nik1979's Avatar
 
Join Date: Oct 2004
Location: Philippines, Makati
Default Re: Where did Skill 12 = professional come from?

So am I to assume that this value was arbitrary for game purposes?

I think I remember reading about 12 as the professional skill level in 3e also. Most of the old job tables entries function on the 12 level.

as a follow up question:
Are Job Rolls in B516 considered routine? I remember in 3e they were not, but has that changed in 4e?
__________________
GMing Blog
MIB#2428
nik1979 is offline   Reply With Quote
Old 08-10-2009, 01:37 AM   #9
roguebfl
Dog of Lysdexics
 
roguebfl's Avatar
 
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: Where did Skill 12 = professional come from?

Quote:
Originally Posted by nik1979 View Post
So am I to assume that this value was arbitrary for game purposes?

I think I remember reading about 12 as the professional skill level in 3e also. Most of the old job tables entries function on the 12 level.

as a follow up question:
Are Job Rolls in B516 considered routine? I remember in 3e they were not, but has that changed in 4e?
it not arbitrary, and unless the job is 'adventuring level stress' then it's routine.
__________________
Rogue the Bronze Firelizard
Gerald Grenier, Jr. Hail Eris!
Rogue's Weyr
roguebfl is offline   Reply With Quote
Old 08-10-2009, 09:40 PM   #10
Polydamas
 
Join Date: Jan 2006
Location: Central Europe
Default Re: Where did Skill 12 = professional come from?

Quote:
Originally Posted by nik1979 View Post
So am I to assume that this value was arbitrary for game purposes?
Well, its a skill level which under the GURPS mechanics lets you do things which are reasonable for professionals, and which characters representing ordinary people can achieve. For example, someone with skill 12 can expect to succeed under difficult conditions (no bonuses) and has a decent chance of success with a net penalty to his skill. Its no more or less arbitrary than any other part of GURPS which doesn't correspond to something which can be measured in the real world.
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper

This forum got less aggravating when I started using the ignore feature
Polydamas is offline   Reply With Quote
Reply

Tags
skills


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:16 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.