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#1 |
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Join Date: Feb 2006
Location: St-Basile-Le-Grand, Qc
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I read somewhere that the GURPS system and the HERO system is basically similar. Did someone can tell me how similar it is? Did I need a lot of conversion work for adapting Hero book (like the Bestiary) to the Gurps Sysem?
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#2 |
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Join Date: Mar 2009
Location: Cedar Rapids, IA
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I am a big fan of both and have many HERO books. I have not sat down and worked out a conversion between the two but it should be very straightforward. When I started to get into GURPS a couple of years ago it was pretty easy since I had been using HERO for years. I think the biggest difference will be the advantages between the two system. You should be able to set up a matrix that shows hero advantage x equals gurps advantage y. There will not be direct comparison all the time but it should be pretty obvious. I ran a game in HERO last year that I plan on converting over once I have more experience with GURPS.
The other thing will be the point comparison I guess. Does a 250 point character in HERO equal a 250 point character in GURPS. Both systems have are great. |
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#3 |
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Join Date: Aug 2004
Location: Alameda, CA
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IIRC there's an old issue of Roleplayer that has an article on converting
Champions characters to GURPS
__________________
Fraser: "Could you elucidate, sir?" Welsh: "No, no. Not since the late sixties." Ray: "That's Canadian for explain." --- from "due South" episode Seeing Is Believing |
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#4 |
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Join Date: Mar 2008
Location: Austin, TX
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Shouldn't this be in the GURPS forum?
(Not trying to be a jerk, but it seems off topic for e23 and on-topic for GURPS.) |
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#5 |
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Not-So-Secret Master /.\
Join Date: Aug 2004
Location: Austin, TX
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I concur. You'll draw more useful attention there, so I have moved the thread.
__________________
Fox Barrett Ogre Correspondent |
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#6 |
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Join Date: Nov 2008
Location: Yukon, OK
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Depends on the version and genre your converting from.
I used to be an avid gamer of both systems and converted Hero 4E to Gurps 3E. costs will be very different. Most things should convert well but a Supers conversion may be tough. Some things are priced very differently between the systems and GURPS doesnt have the power frameworks of Hero. Modular Abilities can do variable power pools (obviously) but could handle multipowers too. Also the Alternative Attack option could simulate multipowers pretty well if the GM decided so. |
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#7 | |
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Join Date: Aug 2004
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Quote:
That article had some problems. Every five points of DEX became one level of DX, so a 16 GURPS DX (high but normal range for humans) was a Hero DEX of FORTY, which depending on interpretation of the hero rules was either Double that DX of 16 times it.
__________________
...().0...0() .../..........\ -/......O.....\- ...VVVVVVV ..^^^^^^^ A clock running two hours slow has the correct time zero times a day. |
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| Tags |
| conversion, hero |
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