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Old 06-05-2009, 09:22 AM   #1
Stormcrow
 
Join Date: Aug 2004
Location: Ronkonkoma, NY
Default New category to skill list

I've got the following lines in the [SKILLS] section of a GDF:

Code:
#Clone "SK:Computer Hacking" as "SK:Infomat Hacking"
#MergeTags in "SK:Infomat Hacking" with "cat(Tales of the Solar Patrol)"
#Delete "SK:Computer Hacking"
#Clone "SK:Computer Operation" as "SK:Infomat Operation"
#MergeTags in "SK:Infomat Operation" with "cat(Tales of the Solar Patrol)"
#Delete "SK:Computer Operation"
#Clone "SK:Computer Programming" as "SK:Infomat Programming"
#MergeTags in "SK:Infomat Programming" with "cat(Tales of the Solar Patrol)"
#Delete "SK:Computer Programming"
When looking at the Skills tab, I expected to see a new category, "Tales of the Solar Patrol." I do not. I also tried adding <Tales of the Solar Patrol> before those lines, with no difference. I do, however, see "Tales of the Solar Patrol" in the cat tag of each skill.

How can I create a new category for skills?
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Old 06-05-2009, 10:06 AM   #2
Imion
 
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Join Date: Aug 2004
Location: Germany
Default Re: New category to skill list

Just resynchronize your skills.
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Old 06-05-2009, 10:08 AM   #3
Stormcrow
 
Join Date: Aug 2004
Location: Ronkonkoma, NY
Default Re: New category to skill list

Nope, no good.
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Old 06-05-2009, 10:13 AM   #4
Imion
 
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Location: Germany
Default Re: New category to skill list

That's strange.
Did you check the checkbox labelled 'SKills'?
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Old 06-05-2009, 10:24 AM   #5
Stormcrow
 
Join Date: Aug 2004
Location: Ronkonkoma, NY
Default Re: New category to skill list

Yes, I did.
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Old 06-05-2009, 02:08 PM   #6
Angel Darkover
 
Join Date: Mar 2006
Location: Seattle, WA
Default Re: New category to skill list

Is there any error output from loading the files? Is your custom GDF being loaded last, or at least after the basic file? Also, I would resynchronize everything, especially with new cats involved.

Bare in mind, also, that there may be additional repercussions from doing a #Clone or #Rename, as groups and talents still include the other skill. Even doing a #Rename doesn't cascade the effects throughout the various elements that effect or are effected by the original skill, so if you want to maintain the relationships (with like Talents or other ads, etc.), you have to update the relevant groups or ads directly.
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