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Old 05-27-2009, 01:15 PM   #1
vicky_molokh
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Default [Spaceships] 'Triple' bomb size instead of triple ammo count?

Greetings, all!

According to Spaceships 4, bombs are 1/3 the size of missiles, and launchers can load 3 bombs instead of one missile. That's a bit strange, given that bombs are usually meant to do lots of damage, preferably in one hit. So, I'm asking: if I want to use a bomb the size of a whole missile, not 1/3, are there any things I should be aware off, or should I just seek the stats of a missile warhead with (SM of the launcher's default missile)+1?

Thanks in advance!
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Old 05-27-2009, 03:51 PM   #2
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Default Re: [Spaceships] 'Triple' bomb size instead of triple ammo count?

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Originally Posted by Molokh View Post
Greetings, all!

According to Spaceships 4, bombs are 1/3 the size of missiles, and launchers can load 3 bombs instead of one missile. That's a bit strange, given that bombs are usually meant to do lots of damage, preferably in one hit. So, I'm asking: if I want to use a bomb the size of a whole missile, not 1/3, are there any things I should be aware off, or should I just seek the stats of a missile warhead with (SM of the launcher's default missile)+1?
That might make sense with dedicated bomb bays, where the bay opening would be larger in comparison to the volume of the bomb than the opening of a missile bay would. But with a bomb intended for a missile bay, I don't think it works in general, since shape matters for bombs.
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Old 05-27-2009, 04:09 PM   #3
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Default Re: [Spaceships] 'Triple' bomb size instead of triple ammo count?

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That might make sense with dedicated bomb bays, where the bay opening would be larger in comparison to the volume of the bomb than the opening of a missile bay would. But with a bomb intended for a missile bay, I don't think it works in general, since shape matters for bombs.
But aren't bombs long, like missiles? I actually find it strange that it's possible to load three bombs into the missile tube - it seems like an error.
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Old 05-27-2009, 08:10 PM   #4
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Default Re: [Spaceships] 'Triple' bomb size instead of triple ammo count?

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Originally Posted by Molokh View Post
But aren't bombs long, like missiles?
I would expect not, and that they are of similar cross sectional area but shorter -- probably nearly spherical -- while missiles are elongated.

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I actually find it strange that it's possible to load three bombs into the missile tube - it seems like an error.
Well, it would be somewhat odd if you assume that they are proportioned similarly to missiles, since they ought to be identical in size if they are designed to launch from the same opening. That's pretty much why I think they are proportioned differently: its the only thing that makes the current setup make sense to me.

OTOH, its true that for kinetic-kill "bombs" (and I wonder if "mines" isn't a better word than "bombs", generally), having them shaped more like missiles, but on average denser since they are all "penetrator" but for the maneuvering kit, is also sensible; for these types of "bombs", your original proposal makes sense.
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Old 05-28-2009, 01:25 PM   #5
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Default Re: [Spaceships] 'Triple' bomb size instead of triple ammo count?

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Originally Posted by cmdicely View Post
OTOH, its true that for kinetic-kill "bombs" (and I wonder if "mines" isn't a better word than "bombs", generally)
'Mines' seems like a word to avoid in space. You can't really do area-denial weapons very well between 'space is big' and 'stealth is hard'.
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Originally Posted by ciaran_skye View Post
I viewed the missiles as being long for their diameter, like a Sidewinder, AMRAAM, Harpoon or Standard, whereas the bombs were comparatively shorter. I also viewed the standard bomb as being a 500-lbs class weapon as opposed to the missile's 1,000 to 2,000-lbs class weapon. However that distinction makes little sense with SM+4 to SM+6 since most of the missiles are a small fraction of a ton each. Even assuming bombs simulate something similar to the GBU-39 Small Diameter Bomb (250lbs range) they're still very small and there's the real-world question of whether the SMB can do what it's designed to do.
The distinction makes sense at the 28-32cm size range. Naturally it needs some adaptation for the rest, considering that missiles weigh anywhere from 133 pounds to 40 tons.

Comparing Spaceships bombs and missiles to atmospheric bombs and missiles is unwise, since they have very different modes of action. The ~44 pound conventional 16cm bomb isn't packed with explosives. Most of its mass is solid penetrators and maybe some terminal attack boosters and penaids. Its lethality comes from being delivered at a few miles per second.

Hum. It's a bit strange to me that bombs mass less than electromagnetic and grav gun shells. Why does the shell version weight 50% more?
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Old 05-28-2009, 01:34 PM   #6
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Default Re: [Spaceships] 'Triple' bomb size instead of triple ammo count?

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Originally Posted by Ulzgoroth View Post
'Mines' seems like a word to avoid in space. You can't really do area-denial weapons very well between 'space is big' and 'stealth is hard'.
Unless you're in Star Wars EU, or Star Trek . . .

Though now I wonder if we can make a 'mine' ship, and scale it down from SM4 to some more tame size.

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The distinction makes sense at the 28-32cm size range. Naturally it needs some adaptation for the rest, considering that missiles weigh anywhere from 133 pounds to 40 tons.

Comparing Spaceships bombs and missiles to atmospheric bombs and missiles is unwise, since they have very different modes of action. The ~44 pound conventional 16cm bomb isn't packed with explosives. Most of its mass is solid penetrators and maybe some terminal attack boosters and penaids. Its lethality comes from being delivered at a few miles per second.

Hum. It's a bit strange to me that bombs mass less than electromagnetic and grav gun shells. Why does the shell version weight 50% more?
Interesting points.
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Old 05-28-2009, 02:11 PM   #7
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Default Re: [Spaceships] 'Triple' bomb size instead of triple ammo count?

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Originally Posted by Ulzgoroth View Post
Hum. It's a bit strange to me that bombs mass less than electromagnetic and grav gun shells. Why does the shell version weight 50% more?
3e Vehicles, which had bombs weigh less than a missile warhead, said that they don't undergo stress do to acceleration, and so don't need as sturdy a construction. I don't know enough about the subject to say whether that's realistic, but it's a possible explanation.
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Old 05-28-2009, 02:50 PM   #8
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Default Re: [Spaceships] 'Triple' bomb size instead of triple ammo count?

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Originally Posted by Ulzgoroth View Post
'Mines' seems like a word to avoid in space. You can't really do area-denial weapons very well between 'space is big' and 'stealth is hard'.
Starfire's mines were one shot beam weapons you'd put by jump points.
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Old 05-28-2009, 07:06 PM   #9
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Default Re: [Spaceships] 'Triple' bomb size instead of triple ammo count?

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Originally Posted by Ulzgoroth View Post
Comparing Spaceships bombs and missiles to atmospheric bombs and missiles is unwise, since they have very different modes of action. The ~44 pound conventional 16cm bomb isn't packed with explosives. Most of its mass is solid penetrators and maybe some terminal attack boosters and penaids. Its lethality comes from being delivered at a few miles per second.
I viewed bombs as being more like "a piece of steel packed with explosives" simply because I couldn't imagine the doing much damage without it. In real life a lot of the damage of some bombs, including the SMB, is the kinetic energy of gravity and the speed of the delivery aircraft but the real damage of it is the explosives packed inside. These penetrators are basically (semi-)armor piercing high explosive warheads and would have a damage split three ways (kinetic, follow up explosive and fragments).

I made the assumption bombs (and missiles, too) had a similar effect that was simplified into a single damage score for the purposes of keeping Spaceships simple. Kinetic damage is all well and good against an unarmored non-maneuvering satellite being hit by a "kinetic kill vehicle" that's nearly the same size as the target with an relative impact velocity of about mach 50, but against a heavily armored maneuvering spacecraft that weighs many, many times the weight of the missile that wouldn't simply explode into thousands of tiny pieces on impact it would take a bit of followup "oomph".
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Old 05-27-2009, 08:47 PM   #10
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Default Re: [Spaceships] 'Triple' bomb size instead of triple ammo count?

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But aren't bombs long, like missiles? .
Not normally. Bombs have a lot less in the way of stability and drag issues because they aren't self-propelled.
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