Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 03-22-2008, 09:05 PM   #1
Hyrneson
 
Hyrneson's Avatar
 
Join Date: Sep 2004
Location: U.S.
Default DF4 & Books & Scrolls

How much of the rules for books & casting from spellbooks are from DF4 are directly from full GURPS and how much are immediate dirivitaves. (Or shades of upcoming Thaumotology?)
Of the stuff that isn't, how much damage would it do to a serious mid-fantasy campaign to use that part of DF4?

RH
__________________
And all should cry, "Beware, beware! His flashing eyes, his floating hair! Weave a circle round him thrice & close your eyes with holy dread for he on honeydew hath fed & drunk the milk of paradise"
Hyrneson is offline   Reply With Quote
Old 03-22-2008, 09:47 PM   #2
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: DF4 & Books & Scrolls

I made up a lot of this stuff for kicks, although the basic rules for using scrolls essentially came from Magic. I didn't merely write down random crap, though. Of the four DF items so far, Sages would probably be the safest in a non-dungeon game. The gear, in particular, isn't especially powerful. I erred a little on the weak side to keep scrolls, etc., from replacing casters; in effect, DF's hangup with niche protection largely ensures that this stuff isn't as "over the top" as some stuff in the series.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is offline   Reply With Quote
Old 03-23-2008, 10:39 PM   #3
Hyrneson
 
Hyrneson's Avatar
 
Join Date: Sep 2004
Location: U.S.
Default Re: DF4 & Books & Scrolls

Quote:
Originally Posted by Kromm
I made up a lot of this stuff for kicks, although the basic rules for using scrolls essentially came from Magic. I didn't merely write down random crap, though.
Yeah, I recognized the 'scroll' stuff, but I was also curious about the manuals section. Rules on spellbooks and casting from them have been done a couple of times over the years, but would grafting this into a (semi-)serious fantasy campaign cause any great issues, do you think? Or are these rules that are already in GURPS (or upcoming in Thaumatology ?)
I don't know of rules as such existing and I don't see HUGE problems grafting them in, but since someone else somewhere may be wondering the same, I figured I may as well ask.
One of the things that the DF series has added to my (semi-)serious fantasy campaign is to remind us to not take things too (semi-)seriously, after all it is just FM! (Froggin Magic!) I just didn't want to rush off in a total euphoria.

RH
__________________
And all should cry, "Beware, beware! His flashing eyes, his floating hair! Weave a circle round him thrice & close your eyes with holy dread for he on honeydew hath fed & drunk the milk of paradise"
Hyrneson is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:44 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.