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#1 |
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Join Date: Jul 2006
Location: Oxford, UK
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Would anyone be interested? These would be free of course. With the release of the new Dungeon pdf's I thought I'd offer my services.
Creating these would not be that hard for me. I've played around with the idea of using your standard 1" Hex Dungeon and I'm more than confident that I can make them. But would anyone bother to make and build them? I won't to be honest because I already have an extensive square paper dungeon. Check out the Downloads at Dungeon Crawlers or my Paper Terrain section in the forums and just let me know if it is something the GURPS community would be interested in. I can do many skins on the dungeons, secret doors, traps, all in 3D. |
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#2 |
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Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Well, I for one, would be interested. It's rather hard to find decent stuff with overlaid hex grids for gurps combat
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#3 |
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Join Date: Mar 2005
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Would it be possible to print the floors of existing models on transparencies? (like the ones for overhead projectors) Then just place the paper models over a hex map.
Charleson Mambo |
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#4 |
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"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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I would definitely be interested.
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#5 | |
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Join Date: Oct 2004
Location: Sierra Vista, Arizona
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Quote:
__________________
"It's never to early to start beefing up your obituary." -- The Most Interesting Man in the World |
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#6 |
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Join Date: Jul 2006
Location: Oxford, UK
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Here is an idea of what I'm talking about
1" Hex 3D Dungeon Other Link Now this is just a prototype. I've made several 3D dungeons for grid style maps. The unique challenge of a Hex is your going to need more pieces for all the different possibilities. The figure in the picture is roughly to scale of a normal 25mm figure. So is that something the GURPS community would build and use? |
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#7 |
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Join Date: Jul 2006
Location: Oxford, UK
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Here is a pic of some of the individual pieces
So pretty much each wall piece is mounted on its own floor tile and you have blank floor tiles as well. I'm also working on stairs, raised platforms and possible a sewer system. |
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#8 | |
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Join Date: Jul 2006
Location: Oxford, UK
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Quote:
I just laid in a small supply of cardstock, I could whip up and example. |
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#9 |
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Join Date: Jun 2006
Location: Spain —Europe
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Highland_Piper:
Hey, I just saw your samples, and they are really cool! I'm not sure about how this works in practice, but I really like it! The style of your mini/token is very good, too. I was searching for a 3D approach months ago. Hm... how is handled facing in tactical combat with these tokens? PS: regarding the 3D aspect of this, is there any chance of you releasing these excellent 3D objects as building bocks for creating dungeons within some 3D sofware, like Maya, 3Dmax or the free Blender? I'm very interested, and soon ready to experimentate a bit with Blender and some trials for getting the trick of designing & rendering 3D images for using them while roleplaying sessions. If you want to share or talk about 3D design, please PM me. Cheers EDIT: OK, I read and wrote this in a hurry. Now, I understand how it is: physical 3D dungeons, assembled from cardboards and glued. Minis: normal minis (not paper tokens), so normal facing. Anyway, the "virtual" 3D dungeon idea for online gaming is appealing for me.
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ Last edited by demonsbane; 01-27-2008 at 04:54 AM. Reason: understood |
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#10 |
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Join Date: Jul 2006
Location: Oxford, UK
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I'd be more than happy to offer the 3D models in a .3DS file for those that want it when I'm finished. Or for those that want to lend a hand in the project.
More options with Hexes compared to you standard grid 3D dungeon. This is of course if you go by the rule that you must have a completely unobstructed hex or grid to place a figure. If your going to just place wall over an existing map then there are tons of commercial products that you can do that with or even my own free dungeons. I want to do a nice Hex 3D Dungeon. My first hurdle came today with curved walls! Look at this picture here. The small curved wall, takes up one hex, works fine. But doing a larger curved wall just does not look right. Now I could do it with a perfect curve, but it would not leave unobstructed hexes to move figures on. In the picture I settled for an angled version. But even that does not look right. If you have a suggestion I would love to hear it. I could also do "Thin" walls where its just a single pieces of thick card but it just does not look right for a dungeon. I like doing thin walls for buildings, just not dungeons. |
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