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Old 01-06-2008, 11:41 AM   #1
Bruno
 
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Default Dungeon Fantasy : Adventurers ready for download

Hi everyone;

I've posted an almost-complete GDF for DF:A up on my website:

http://www.geocities.com/syndaryl/GCA/index.html

It has everything, I think, except for the enchanted items, and any template after Cleric. (It does have Barbarian, Bard, and Cleric, though, and it has all the powers and spell lists and everything.)

Go nuts. find things I've done wrong, find more things that I've forgotten, whatever!

I'm going to try to get the enchantments done by next weekend, and then I'll keep poking at the templates.

And I need to get back to working on Supers >.>
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Old 01-06-2008, 12:11 PM   #2
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Default Re: Dungeon Fantasy : Adventurers ready for download

EDIT: Alternate download no longer available; I'm no longer working with the provider that was giving me that space. Sorry!

Last edited by Harald387; 01-24-2008 at 06:57 AM.
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Old 01-06-2008, 12:37 PM   #3
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Default Re: Dungeon Fantasy : Adventurers ready for download

Quote:
Originally Posted by Harald387
The Cleric template doesn't let you add the last set of disadvantages. It's looking for a cost of 'at least 1' and since they're disads, it's a negative number.

I'll edit to add other bugs as they find them. I break things gud.
Fixed version uploaded.
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Old 01-06-2008, 05:38 PM   #4
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Two problems: On Bard, the first selection of Bardic Talents gives you a window full of options, but doesn't show them on screen. It does record them being taken and counts them towards their total CP cost. You just can't tell if you clicked on the right skill, or click the wrong skill and remove it.

The second one caused the collapse of the program. One of the later skill menus is empty, you have to either put the non-present skills into the file or hit cancel wich causes the crash.

The Supers4e.gdf file had similar problems.

Came up again on the redo. Specically it's the Special Skills window where the fatal error occurs.
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Old 01-06-2008, 07:34 PM   #5
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Default Re: Dungeon Fantasy : Adventurers ready for download

Hmmmm. that's interesting. These appear to have crept in since I completed the Bard template and created several test bards.

Let me poke this and I'll get back to you. I bet I had some unix line endings creep in some how.
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Old 01-06-2008, 07:53 PM   #6
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Default Re: Dungeon Fantasy : Adventurers ready for download

Got it.

Quotes + SelectX = GCA gets a headache. I should have used {}, only I didn't need either.

A fixed .zip file has been uploaded.
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Old 01-13-2008, 02:38 PM   #7
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Default Re: Dungeon Fantasy : Adventurers ready for download

Quote:
Originally Posted by Bruno
Hi everyone;

I've posted an almost-complete GDF for DF:A up on my website:

http://www.geocities.com/syndaryl/GCA/index.html

It has everything, I think, except for the enchanted items, and any template after Cleric. (It does have Barbarian, Bard, and Cleric, though, and it has all the powers and spell lists and everything.)

Go nuts. find things I've done wrong, find more things that I've forgotten, whatever!
A few observations when creating a cleric character :

1) On the first select items pop-up (just after the skills), you have to choose for up to 25 points but in the List there is "Holy Might Healing" (33 points) which obviously cannot be selected.
2) Same thing on the second select items pop-up (except the limit is 20 points)
3) Still on the second select items pop-up, when you choose Power Investiture, it is by default at 4th level and you can't reduce it. So again, you can't select it.
4) Disadvantages pop-up. Can't select "Sense of Duty (coreligionist)" and "Vow (no edged weapons)"
5) Second disadvantages pop-up. Can't select "Discipline of Faith (Mysticism)", Sense of Duty (coreligionist)" and "Vow (no edged weapons)"
6) There is no spells to select from (Must choose 20 of them) so I'm pretty much stuck there.

In any case, I really appreciate someone doing this. Thanks Bruno!

DD
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Old 01-13-2008, 03:35 PM   #8
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Default Re: Dungeon Fantasy : Adventurers ready for download

Quote:
Originally Posted by DreadDomain

In any case, I really appreciate someone doing this. Thanks Bruno!

DD
Let me subscribe that.
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Old 01-13-2008, 08:04 PM   #9
Bruno
 
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Default Re: Dungeon Fantasy : Adventurers ready for download

Quote:
Originally Posted by DreadDomain
A few observations when creating a cleric character
Thanks for the report Dread, I'll take a look at this tomorrow and see what I can sort out. Those blasted spells will be the end of me, I swear. One day I'll just snap and throw my computer out the window.

Quote:
Originally Posted by DreadDomain
In any case, I really appreciate someone doing this. Thanks Bruno!
Quote:
Originally Posted by demonsbane
Let me subscribe that.
Thank YOU both (and everyone else!) for testing my file and helping me make it work!
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Old 01-14-2008, 07:39 AM   #10
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Default Re: Dungeon Fantasy : Adventurers ready for download

The Weapon Bond Perk asks that a Weapon Bond Modifier be applied to the specific weapon. This modifier doesn't appear in the list of modifiers for equipment.

I'm also not getting the clerical spell list to appear.
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