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#1 |
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Join Date: Aug 2014
Location: Snoopy's basement
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The Strongbow perk lets you use a "heavy bow" rated higher than your regular ST. But where are the rules for these heavy bows?
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#2 |
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Join Date: Nov 2004
Location: Sydney, Australia
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They're just any bow that is strung to a higher strength. Unless you want to delve into things like The Deadly Spring (Pyramid #3/33) which will calculate all things to match up bow ST with materials and size and weight and such.
__________________
Farmer Mortal Wombat "But if the while I think on thee, dear friend All losses are restored and sorrows end." |
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#3 |
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Join Date: Aug 2014
Location: Snoopy's basement
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#4 |
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Join Date: Aug 2015
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#5 |
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Join Date: Jun 2013
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B270 - "Crossbows and ST: Bows, crossbows, and prodds have their own ST value. Use this instead of your ST to determine range and damage. You must specify the ST of such a weapon when you buy it. You can always use a weapon that is weaker than you. You can use a stronger crossbow or prodd; it does more damage but take longer to cock (see Shots, above). You cannot use a stronger bow" - and B373 - "Muscle-Powered Missile Weapons: These include bows, slings, and crossbows. As with thrown weapons, your range and damage are determined by your ST – or in the case of a bow or a crossbow, by the weapon’s ST. See the Muscle-Powered Ranged Weapon Table (p. 275) for details" (emphasis in the original in both cases). Martial Arts and Low-Tech reiterate this IIRC.
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GURPS Overhaul |
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#6 |
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Join Date: Aug 2014
Location: Snoopy's basement
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Where are the rules that say how much a higher than listed ST for a bow affects its damage?
Last edited by Donny Brook; 11-19-2024 at 08:35 AM. |
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#7 | |
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Join Date: Jun 2013
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Quote:
As for exactly what effect using an ST 14 bow has over using an ST 12 one, a longbow for example deals thr+2 imp and has Range x15/x20. So an ST 14 bow does 1d+2 imp and has Range 210/280, while an ST 12 one only deals thr+1 imp and has Range 180/240.
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