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#1 |
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Join Date: Aug 2004
Location: Pacheco, California
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-HJC |
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#2 |
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Join Date: Sep 2018
Location: North Texas
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You're using a loophole to create an effectively invisible illusion. That violates the intent of the spell.
I vote 'NO' to whole premise.
__________________
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
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#3 |
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Join Date: Jun 2008
Location: Boston area
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It my be an undesirable outcome, but I don't see that there's any rule which forbids this strategy. I'd be loath to rule against a player who does this.
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#4 |
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Join Date: Jun 2008
Location: Boston area
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I'm shocked, Henry, that you didn't maximize the threat. Three spears?
An octopus has ST 20. He can wield a pike axe with one "hand", per raw, so the charge damage would be 3d+2 rather than 2d or 2d+1. Mind you, the use of polearms set to receive a charge is one place I would put my foot down. The polearm should be visible outside the shadow hex, so at least I'd let the pursuers recognize the danger before they are engaged, whether it says so in the rules or not. Of course, a pike axe or three sticking out of a shadow hex is likely to give the pursuers some pause, so if the wizard just wants to get away, this would do it. Last edited by phiwum; 05-08-2024 at 03:50 PM. |
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#5 |
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Join Date: Jun 2018
Location: Durham, NC
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The spears are each being used as 1-handed. Thus three of them. So, if you want a pike axe, it would replace two spears. So, one pike axe and one spear will give you less damage over all during the charge, unless the target has armor. After the charge, the pike and spear is better than the three spears. Either has its advantages.
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#6 |
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Join Date: Jun 2018
Location: Durham, NC
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I also would allow it.
Using shadow to put other creation spells into it is a key function of this spell. A wizard can create an illusion before others enter a room. Someone else seeing the illusion is not a prerequisite. They will become aware of its presence in the shadow hex as soon as they are adjacent to it, just as if it was a real person/octopus in the shadow. Once aware, they may disbelieve, even if all they see is tentacles wrapped around spears jabbing/attacking out. |
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#7 | |
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Join Date: Dec 2021
Location: Indiana
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Quote:
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#9 | ||
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Join Date: Dec 2021
Location: Indiana
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Quote:
This particular reference to which you point is below. Quote:
As a result of this, I would at least allow weapons with a one or two-hand wielding option to have the two handed damage (bastard swords and spears). One could argue that some ocotpi could wield two-handed weapons with one hand under certain conditions or even shorter periods of time. This would be more justifiable if the ST is greater or above the typical of 20. Perhaps, one could invoke the Classic TFT for this rule to be 10 ST greater than minimum to wield. |
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#10 |
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Join Date: Oct 2015
Location: New England
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Too bad that explicit language didn't make it into the Bestiary. However Bestiary describes how their high ST reflects overall toughness, not brute strength AND that octopi can wield three 1-handed weapons with no penalty. Given that the largest weapon's ST requisite is 16 and that this is more than 3 points lower than an average octopus's ST, one could reasonably expect the description to explicitly mention that an octopus can wield three 2-handed weapons at no DX penalty, if that were an actual possibility. But since it doesn't, one has to conclude that they can't.
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