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#1 |
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Join Date: Aug 2004
Location: Pacheco, California
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In this variant wizards need to point their wand/staff at the target in order to aim (for up to two turns) a missile spell. They can still use this wand/staff to defend against the target's melee attacks of course.
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-HJC |
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#2 | |
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Join Date: Jun 2018
Location: Durham, NC
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Or are you saying that missile spells need two turns to cast? |
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#4 |
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Join Date: Jun 2019
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One could argue a Missile spell attack is a physical attack launched/powered by magical means. Doing so, all the same rules would apply as for a missile weapon attack.
Or in a really contrived case, imagine a gunpowder canon or other such thing fired by a lit fuse. Without a lit torch to ignite it, a wizard could use the Fire spell. It would still come down to how well you aimed it, regardless of the role magic played.
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"I'm not arguing. I'm just explaining why I'm right." |
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#5 | |
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Join Date: Dec 2021
Location: Indiana
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#6 |
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Join Date: Jan 2018
Location: Sydney, Australia
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Attack is a sort of de facto technical term in TFT, it appears in the name of a family of actions (b, f, j, l, o). But not the spell casting actions (h, r). So I'd say not.
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