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Old 01-26-2024, 09:38 AM   #1
Kromm
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Default Dungeon Fantasy: The Devil's Workshop

In the nearby wood
Hounds bay most unnatural
Sooty smoke rises
— Old man at the tavern
Mysterious towers in the forest are a dime a dozen. How else is a villain supposed to get some peace? This one isn't like the others, though. From afar, the constant howling and pall of black smoke betray any effort to stay really, truly hidden. Up close . . . well, you'll have to discover that for yourself.

An adventure for the Dungeon Fantasy Roleplaying Game, The Devil's Workshop presents a dungeon that isn't a dungeon, full of treasures that aren't so easy to sell. There are certainly monsters, but the "traps" depend less on concealment and surprise than on the delvers' approach to the problems within. The Devil, as the saying goes, is in the details.

Not every adventure can be about rats, after all.


Store Link: https://warehouse23.com/collections/...vil-s-workshop
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Old 01-26-2024, 10:41 AM   #2
Michael Thayne
 
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Default Re: Dungeon Fantasy: The Devil's Workshop

Picked this up yesterday and it's a fun little supplement. I especially like the demon watchmen, DFRPG / GURPS DF have been a bit lacking in terms of "mid-range" demons.
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Old 01-26-2024, 01:36 PM   #3
b-dog
 
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Default Re: Dungeon Fantasy: The Devil's Workshop

This was really good! I like the exotic materials like diabolite. Hopefully there will be more supernatural materials in the future. Maybe some supernatural materials for alchemy could be useful as well. As far as treasure goes, it would be cool to have some more useful treasures. Maybe the demon-shaper could have some supplies of magic items that he will use to warp into a demonic artifact in the future? But for now is untainted? Or holy items that are to be destroyed in the future? Or warped into evil artifacts later on? And maybe a store of gems that are useful as future offerings? I don’t know but the evil items are fine for this short adventure but for other evil temples having lots of good or magic items in the mix helps make the adventure more satisfying.
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Old 01-27-2024, 08:58 AM   #4
johndallman
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Default Re: Dungeon Fantasy: The Devil's Workshop

Purchased, but not reading, in the hope that it will be run for our DF party.
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Old 01-30-2024, 04:30 AM   #5
namada
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Default Re: Dungeon Fantasy: The Devil's Workshop

No, until a physical version is available...sorry Kromm
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Old 01-31-2024, 12:09 PM   #6
Kromm
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Default Re: Dungeon Fantasy: The Devil's Workshop

Quote:
Originally Posted by Michael Thayne View Post

I especially like the demon watchmen, DFRPG / GURPS DF have been a bit lacking in terms of "mid-range" demons.
Thanks. I'm hardly the king of adventure-writing, but I always try to include at least one monster and one trap in anything like this.

Quote:
Originally Posted by b-dog View Post

I like the exotic materials like diabolite.
I also continue to develop the implicit Dungeon Fantasy "world" through indirect exposition of this type.

Quote:
Originally Posted by namada View Post

No, until a physical version is available...sorry Kromm
No worries. If that's your limitation, that's your limitation. I have no clue if or when anything in PDF will become available in print . . . that's handled in a different silo from mine.
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