|
|
|
|
|
#1 |
|
Join Date: Aug 2018
Location: Dallas, TX
|
I did some demos of the game at NTRPG con and posted a review to my YouTube channel (CHECK IT OUT).
I put a lot of hours into making up custom character sheets that broke down the rules for new players. I wasn't sure if I could share those or not. |
|
|
|
|
|
#2 |
|
Join Date: Jan 2008
|
Thanks for doing this! Looking forward to watching it.
Edit: good review! Two comments: 1.) You can actually use square grids rather than hex grids. (Or you can use pure Theater of the Mind.) Not much has to change on a square grid with 3' squares; if the grid is 5' squares you either redefine each square as 3', or you use the grid only to eyeball distances but still allow three guys to stand shoulder to shoulder in two 5' squares (3' each with some room left over). 2.) Scouts never get three arrows a turn because Rapid Strike is only for melee in DFRPG, and Scouts don't get Extra Attack 2. The eventual kings of ranged combat are therefore martial artists, who can eventually make four attacks per turn via Dual Weapon Attack + Extra Attack 2, or eight with Uninterrupted Flurry. Last edited by sjmdw45; 07-04-2023 at 10:52 PM. |
|
|
|
|
|
#3 |
|
Join Date: Aug 2006
Location: L.I., NY
|
Great review.
I think it's ok to share customized character sheets. In fact, there's a thread in the Resources subforum for sharing fan made stuff like that.
__________________
I started a blog about how I GM GURPS. |
|
|
|
|
|
#4 | ||
|
Join Date: Jul 2021
|
Quote:
Quote:
Scouts are really power characters, not just due to speed of attack, but also precision skill. Shooting many enemies in the eye will critically wound them if not provide an instant kill. Of course, there are lots of monsters who are immune to this or greatly limit it. Most normal humanoids (halfling, human, elf, dwarf, etc) are arrow fodder. Wizards can be pretty powerful as they have access to Area of Attack (AoE) spells. They can also use spells like Explosive Fireball and Explosive Lightning which can impact multiple enemies in close proximity (but be careful they'll also hit allies in that same close proximity). Friendly fire can happen in GURPS. Last edited by restlessgriffin; 07-07-2023 at 12:32 PM. Reason: Add comment about Wizards |
||
|
|
|
|
|
#5 | |
|
Join Date: Jan 2008
|
Quote:
|
|
|
|
|
|
|
#6 |
|
Join Date: Aug 2018
Location: Dallas, TX
|
Why would two arrows be the maximum? All-Out Attack combined with Heroic Archer seems like I could do 2 attacks right out of the box. A third with Extra Attack later.
|
|
|
|
|
|
#7 | |
|
Join Date: Jan 2008
|
Quote:
"If making a ranged attack, you simply get +1 to hit." Last edited by sjmdw45; 07-19-2023 at 11:05 AM. |
|
|
|
|
![]() |
|
|