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#1 |
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Join Date: Jul 2021
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What roles other than Scout and Thief are Halfings good at:
Anyone do a good wizard build? Especially, say a ranged attack halfing "blaster" halfing. Is it even possible to do a melee halfing build? Knight, barbarian, martial artist? Do you need to do a cross-over to make it work? My favorite build for halflings is Scout/Thief. Maybe Wizard/Thief would also work well, though I haven't tried that yet. |
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#2 | |
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Join Date: Jan 2008
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Quote:
I don't think halflings are a powergamer's choice for anything, and it's kind of sad that they don't get bonuses to Throwing Art and that they still have inexplicably full-weight armor instead of 25% weight (to match their smaller surface area), but if I were playing a halfling I'd make it a spellcaster: druid, wizard, or cleric. That being said, it is in fact possible to make a starting halfling Swashbuckler with two Rapier-21 attacks for 2d+3 (10) cut per turn, or two Rapid Strikes at 18 + one at 19. It's not optimal but it's good enough to be quite a lot of fun. Not bad for a halfling. Last edited by sjmdw45; 02-26-2023 at 05:28 PM. |
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#4 | |
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Join Date: Jul 2021
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The character makes no sense. It could work but there's inadequate backstory and just doesn't make sense based on the backstory listed. |
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#5 | |
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Join Date: Apr 2019
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Personally, I think anybody can realistically be raised by wolves .... Well, anybody except Cat-Folk. |
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#6 | |
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Join Date: Jul 2021
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I'd be more likely to believe Cat-folk being raised by wolves over a halfing. Of course, the fairy folk would need to be involved. Maybe some sort of enchantment to keep wolves from attacking the Cat-folk. The Wolf-girl halfling thing just has too many holes and isn't internally consistent. |
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#7 | |
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Join Date: Jan 2008
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Q: What roles other than Scout and Thief are Halfings good at?
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Definitely an amusing character backstory, maybe even an effective character (I have my doubts, although a dwarven Humongous Club would help her out a lot), but still basically a Thief role despite the Barbarian profession. |
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#8 |
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Join Date: Dec 2009
Location: Saint Paul, MN
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It all depends on the table, as always. All I can say is that Wolf Girl has been popular with both adult players and kids. I've seen her chosen as often as any other character in my pile of 250-point pregens.
But, I do facilitate games for newcomers to the GURPS ecosystem and, often, newcomers to TTRPGs. Very few of these folks know how to optimize a character or have any sense of what their DPS should be. I've seen Wolf Girl do alright in melee, but she does need to invest some additional points wisely after the first few adventures. As for whether her backstory is good enough, I guess it is a matter of taste. I just read it over, and it doesn't seem too wacky to me. Honestly, I also tend to dislike goofy characters, but I've seen this one played pretty straight. Sillier than Princess Mononoke, but still has that vibe. The great thing, IMO, about a backstory like this is the *character* doesn't need to know more than this. She was a kid. She doesn't remember the details. If the party wants to make a quest out of finding out how the wolves actually managed to raise her, there's plenty of time for the GM and player to work out the details. |
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#9 | |
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Join Date: Jul 2021
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My main thing is for a campaign it's goofy and kills the vibe I want for my games. If playing for laughs is your goal, I wonder why pick a difficult somewhat killer rules system like GURPS DFRPG. I'd go with something more narrative like FATE. The halfling ST14 and HP21 seems very off. Is the construction RAW? Ok, ran this through with GURPS Character Sheet (GCS) and I came up with ST15/HP 22. Wow. Never thought halfing Barbarian was a thing. Last edited by restlessgriffin; 03-07-2023 at 07:21 AM. |
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