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#1 |
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Join Date: May 2018
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Back in the days of yore, it was clear a 32 point Wizard would easily outclass a level 1 AD&D wizard which had only 1 spell a day.
In 5th edition, a level 1 wizard has 3 cantrips (lesser spells) that can be used without limit, and 2 spell slots for the 6 possible spells in their starting spell book. A little bit more evenly matched between the starting character types now, but it seems that high level magic users in D&D will greatly outclass high level TFT wizards. |
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#2 |
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Join Date: Aug 2004
Location: Pacheco, California
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High level D&D wizards will have vastly more "hit points" than a very experienced TFT wizard, but will lack the dozen apprentices that know the Aid spell.
Here's my notes on character conversions: https://www.hcobb.com/tft/SRD_TFT.html
__________________
-HJC |
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#3 | |
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Join Date: Jun 2008
Location: Boston area
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Quote:
I'm assuming that pzmcgwire is speaking about the powers of adventuring wizards, not those who earn a buck making enchanted weapons, creating gates, etc. Such wizards may well have several apprentices, but if they adventure, I'll bet they leave (almost all of) them at home. |
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#4 | |
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Join Date: Jun 2018
Location: Durham, NC
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Quote:
"Young man, I will teach you the ways of magic. Follow me closely and give me Aid when I call for it. BTW, if you find yourself in danger, remember I am only hiring you as an apprentice, not a mercenary. So, it is completely voluntary if you wish to defend yourself." |
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#5 | |
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Join Date: Aug 2004
Location: Pacheco, California
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Quote:
ITL 64: "and double that pay" Assuming that in the group of Snow Heart's seven dwarven apprentices at least one knows of each of Light, Meal, and Stalwart, (or you take along a book with same, so that cost of living is zero or at most a change of robes twice a year), that's $350/week to hire the group.
__________________
-HJC |
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#6 | |
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Join Date: Jun 2008
Location: Boston area
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Quote:
I mean, I feel like I've recently overdone the treasure rather a bit, but I don't think my players are planning to pay $350 for a bunch of apprentices. I'm also not sure that dragging along seven extra characters (which I honestly probably wouldn't let them do) is conducive to most of their battle plans. But, of course, different games are different. So far, my players have not hired a single apprentice, but maybe they're just thick. |
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#7 | |
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Join Date: Feb 2018
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Quote:
For example, in my own rpg multiverse, TFT magic wouldn't work in a DnD world and DnD magic wouldn't work in a TFT world. For warriors, I've generally settled on the idea that a 1st level DnD Fighter is a 32 point TFT Warrior and each DnD level is worth about 2 TFT attribute points. Though I could see an argument for making a 1st level DnD character equivalent to a higher attribute point total in TFT, depending upon what edition of DnD is under consideration. Likewise with the attribute value of each additional DnD level. I don't think it matters all that much unless trying to do a faithful conversion from one system to the other. But, even then, I prefer to go more by feel than a more scientific conversion. |
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#8 |
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Join Date: Aug 2004
Location: Pacheco, California
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TFT wizards need to be compared against the creatures in their own setting.
How much XP does a TFT wizard need to curbstomp a fully adult dragon of seven-hex size?
__________________
-HJC |
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#9 | |
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Join Date: Jun 2008
Location: Boston area
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Quote:
(he asks cautiously and with some premature regret already...) |
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