Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Board and Card Games > Car Wars > Car Wars Old Editions

Reply
 
Thread Tools Display Modes
Old 04-20-2022, 09:00 AM   #1
Spencer
 
Join Date: Apr 2022
Default Wreckers, Tow Trucks, and other recovery vehicles.

Does anyone have rules for equipping a wrecker? I'd like to come up with a simple set of accessories, such as a tilt flat bed for a car hauler, a hoist rig for towing a disabled vehicle, and a big hoist for oversized vehicles.
It seems to me that these items would be important in a world where wrecked vehicles would be more common. I'd like to build some wreckers and recovery vehicles so that I can create local rules for hiring a towing service, and to allow my players the option to create their own recovery vehicles (which might be interesting, seeing as it opens up possibilities for scenarios where salvaging a damaged vehicle plays a part).
__________________
"Bob knew that he was in trouble the instant that he lined up the sidecar rig in his sights and heard a 'click' when he pulled the trigger. Based on the sized of the dust cloud following that sidecar rig, it was big trouble, too."
Spencer is offline   Reply With Quote
Old 04-20-2022, 12:27 PM   #2
ckosacranoid
 
Join Date: Feb 2011
Default Re: Wreckers, Tow Trucks, and other recovery vehicles.

One of the issues of ADS have rules for tow trucks and towing. I can not recall which issues it is is without pulling out the box with the issues right now. I know the first Cecile guide had a bus for hauling a car in the back for salvage.
ckosacranoid is offline   Reply With Quote
Old 04-20-2022, 03:09 PM   #3
Spencer
 
Join Date: Apr 2022
Default Re: Wreckers, Tow Trucks, and other recovery vehicles.

ADQ 3/3. I'll mark it as another item to move up the list.
__________________
"Bob knew that he was in trouble the instant that he lined up the sidecar rig in his sights and heard a 'click' when he pulled the trigger. Based on the sized of the dust cloud following that sidecar rig, it was big trouble, too."
Spencer is offline   Reply With Quote
Old 04-20-2022, 03:41 PM   #4
43Supporter
 
Join Date: Dec 2007
Default Re: Wreckers, Tow Trucks, and other recovery vehicles.

Quote:
Originally Posted by ckosacranoid View Post
I know the first [Vehicle Guide] had a bus for hauling a car in the back for salvage.
_Scarab_. _VG1_ also has the _Collector_ semi-trailer, which can carry upwards of *two* Pickups.
__________________
"Dale *who*?"

79er

The Jeremy Clarkson Debate Course:
1) I'm Right. 2) You're Wrong. 3) The End.
43Supporter is offline   Reply With Quote
Old 04-21-2022, 07:54 AM   #5
Spencer
 
Join Date: Apr 2022
Default Re: Wreckers, Tow Trucks, and other recovery vehicles.

Is there a heavy-duty wrecker for oversized vehicles?
__________________
"Bob knew that he was in trouble the instant that he lined up the sidecar rig in his sights and heard a 'click' when he pulled the trigger. Based on the sized of the dust cloud following that sidecar rig, it was big trouble, too."
Spencer is offline   Reply With Quote
Old 04-21-2022, 01:22 PM   #6
juris
 
juris's Avatar
 
Join Date: Jun 2012
Location: CA
Default Re: Wreckers, Tow Trucks, and other recovery vehicles.

Pretty much - there's rules for vehicles as cargo, and there's a dual level flatbed trailer.

There's nothing that would carry off a wrecked big rig, but you could homebrew a heavy towbar and haul it with practically any decent tractor

Quote:
Originally Posted by 43Supporter View Post
_Scarab_. _VG1_ also has the _Collector_ semi-trailer, which can carry upwards of *two* Pickups.
juris is offline   Reply With Quote
Old 04-21-2022, 02:28 PM   #7
43Supporter
 
Join Date: Dec 2007
Default Re: Wreckers, Tow Trucks, and other recovery vehicles.

Quote:
Originally Posted by juris View Post
There's nothing that would carry off a wrecked big rig,
Not quite correct -- one can put a wrecked big rig on 1-2 40' Flatbeds; one has to be *very* careful about speed and cornering, tho'. :) (Also takes not-a-few Winches to get the things onto the Flatbeds.)
__________________
"Dale *who*?"

79er

The Jeremy Clarkson Debate Course:
1) I'm Right. 2) You're Wrong. 3) The End.
43Supporter is offline   Reply With Quote
Old 04-21-2022, 02:40 PM   #8
Spencer
 
Join Date: Apr 2022
Default Re: Wreckers, Tow Trucks, and other recovery vehicles.

That's where I run into a dilemma. I know that one can haul a tractor on a flatbed (with several caveats, of course). However, what I'm thinking about is a heavy-duty tow truck/wrecker. These can hook up to and haul a broken down tractor or wreck, and they can also retrieve the wreck from off road areas where a tractor should not go, such as down an embankment, or flip the rig back onto its wheels (such as they are after a big wreck).
Somehow, I don't see the Brotherhood allowing this type of recovery to go away entirely, although a heavy-duty wrecker would command a big fee. I also can see where a gang of mercs might want to have one as well as a spare tractor, since such wreckers would travel with at least one experienced mechanic and a portable shop and could patch together enough repairs to haul off the rig. The cargo has value, of course, but there's a lot of salvage value in the rig and trailer, and a rig which entirely disappears could provide a nasty conundrum for players to solve.
I'll have to get ahold of those rules to figure out what needs to be adapted and how it would change. Naturally, I'll want something that approximates reality without giving up simplicity.
__________________
"Bob knew that he was in trouble the instant that he lined up the sidecar rig in his sights and heard a 'click' when he pulled the trigger. Based on the sized of the dust cloud following that sidecar rig, it was big trouble, too."
Spencer is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:35 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.