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#1 |
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Join Date: Aug 2018
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MA81 limits this attack to feet/legs of standing foes, or any part of a lying foe.
Could you treat a sword as a "lying foe" if you were able to force it to the ground? example clip Like normally you target a FOE with a "takedown" attempt (or 'force posture change' in TG) after grappling, but what if your intention is only to bring the weapon (perceiving the weapon as a character perhaps?) to the earth and not that weird other character who just so happens to have ahold of them? In terms of setting up the sword to take more damage (you're bracing it in a vulnerable position) I'm also wondering if in Technical Grappling terms you could spend Control Points to add damage when stamping the sword. This is a weird situation because if a sword were lying perfectly flat I don't really think you could do much to it at all, it's only when it's elevated enough to buckle in the middle that snapping it via a stamp is feasible. |
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#2 |
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Join Date: Jan 2006
Location: Central Europe
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That is a real technique (Fiore dei Liberi taught it). Getting the weapon stuck in the ground or under your foot is more likely than breaking. No idea on the mechanics but Doug Cole's technical grappling might be an area worth exploring. Its a special case of 'after beating or parrying you can manipulate their limb/weapon.'
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature Last edited by Polydamas; 01-14-2021 at 01:13 PM. |
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#3 |
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Join Date: Jan 2006
Location: Central Europe
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You could also look into the Disarm mechanics. The GURPS manoeuvre is a kind which I never saw taught in the real world, where you try to strike the weapon away, but this is kind of close.
If you built it as a Technique, it would have "special setup: targeted weapon must have attacked a target below the Groin or suffered a Beat for at least -2." And the Grabbing a Weapon rules would be a good way to represent what usually happens if you manage to step on their blade. In practice, the most important thing is knowing the rules well enough that if a player tries this, you can tell them something plausible to roll and create an ad hoc ruling if they succeed. Being able to invent some appropriate mechanics is way more important than stopping a fight scene to flip through books.
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
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#4 |
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Join Date: Jan 2010
Location: Brighton
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The problem I have with the idea of this (as portrayed in the cartoon) is the weapon breaking before the wielder's grip on it does. And that's before even get into the point about a lot of sword blades being pretty flexible in the direction shown
However i'd just do this an attempt to break the weapon with a stamp (or more realistically a disarm attempt with a stamp) done after a successful bind weapon with the stick
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Grand High* Poobah of the Cult of Stat Normalisation. *not too high of course Last edited by Tomsdad; 01-15-2021 at 06:40 AM. |
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#5 |
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Join Date: Dec 2012
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In the example with Uncle Scrooge I will says that he parry the sword attack, does a disarming/bind maneuvrer or an armed grappling with his cane to place the blade on the floor and when it does, Uncle Scrooge does an all-out attack (strong or determined) kick to break the sword.
In this case of bladed forearm it's a good way to snap the blade. Because she can release her grip on the blade. It's how I will resolve the thing. |
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#6 | |
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Join Date: Jan 2010
Location: Brighton
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Quote:
Sorry yes that means what I said about the grip failing before the blade is not relevant here
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Grand High* Poobah of the Cult of Stat Normalisation. *not too high of course |
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| Tags |
| force posture change, stamp kick, striking at weapons, takedown, technical grappling |
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