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#1 |
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Join Date: Dec 2015
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So, I have a TL 5 character who I think wants to use something a bit bigger then any of the TL 5 revolvers in high-tech, I think maybe a .50 out of a gun a bit bigger then the Colt .45. Getting it shouldn't be that big an issue I don't think, visit a good gunsmith and have him custom make the gun, but have no idea how I would then stat it out?
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#2 |
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Join Date: Nov 2017
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For a .50 cal revolver I would just use the stats for the Ruger Super Redhawk (RSRh). Reduce the damage by 1 (so it's 5d-2 pi+) to reflect poorer quality propellant (unless this isn't an issue) and change the reload time to whatever seems appropriate. Range is that of the RSRh. RoF should match other TL5 revolvers. ST is definitely 12. Bulk is -3. Stats like weight, cost, max shots, etc. are up to you.
That should have you set. |
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#3 | |
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Join Date: Aug 2007
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The _extremely_ rare but not custom-made gun your PC wants is the .577 Trantor already mentioned. It has a write-up on p.13 of Adventure Gus and stats in the table on p.18. http://www.sjgames.com/gurps/books/adventureguns/ Hans research is impeccable and reading Adventure Guns beats the heck out of jsut making stuff up yourself.
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Fred Brackin |
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#4 | |
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Join Date: Dec 2015
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Quote:
Last edited by Kfireblade; 04-02-2020 at 03:37 PM. |
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#5 |
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Join Date: Dec 2015
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Although, that's probably actually a great place to start still. If I work backwards I can use the barrel shortening rules from tactical shooting to lengthen instead, and then it would probably be within the realm of reason to get one also custom made with an extra chamber on the cylinder and designed for a longer and maybe like, 30%, more powerful cartridge. It would just be slightly bigger (well, significantly in terms of barrel length) and heavier.
Last edited by Kfireblade; 04-02-2020 at 03:58 PM. |
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#6 | ||
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Quote:
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Sadly, you can't make a Very Fine (Accurate) version of a gun unless its basic Acc is at least 4. See p. 79 in High-Tech.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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#7 | |
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Join Date: Aug 2007
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An absolutely original cartridge will have to be made by the PC from the brass up and probably this involves non-portable gear like an annealling oven. Then after he's made all of them he needs he's going to have to carry as many as he needs with him all the time. I wouldn't want a custom cartridge for any gun I shot regularly. At most I would want to invent a speedloader for a S&W #3. Also, if you think that the Trantor is less powerful than a.45 Colt you may have misread the damages. The Trantor is 2D+2 P++ for 9 pts of penetration and 18 pts of wounding. The Colt is only 3D-2 P+ for 8.5 pts of penetration and 12 pts of wounding.
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Fred Brackin |
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#8 |
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Join Date: Oct 2019
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#9 | |
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Join Date: Mar 2013
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Honestly, I'd probably just take the Colt M1873 SAA and adjust each of its other stats according to the Square-Cube Law based on the proportional increase in bore diameter. That tends to provide half-decent numbers at least. Jinumon |
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#10 | |
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Join Date: Mar 2013
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I got bored so I decided to do my own workup for it based on my own above suggestions. Use it or don't.
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Jinumon |
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| Tags |
| firearms, guns, hightech. |
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