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Old 06-19-2019, 07:30 AM   #1
Tywyll
 
Join Date: Nov 2017
Default Illusion Stats

If you conjure an illusion of a warrior, what are their stats? Are they equal to a myrmidon? Are they simply equal to the real thing? What if the viewer has no idea what the real thing is capable of?

Simplicity sake it seems like they should just stat up as a myrmidon.
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Old 06-19-2019, 09:32 AM   #2
zot
 
Join Date: May 2018
Default Re: Illusion Stats

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Originally Posted by Tywyll View Post
If you conjure an illusion of a warrior, what are their stats? Are they equal to a myrmidon? Are they simply equal to the real thing? What if the viewer has no idea what the real thing is capable of?

Simplicity sake it seems like they should just stat up as a myrmidon.
Myrmidon is what I'd use.
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Old 06-19-2019, 01:48 PM   #3
Skarg
 
Join Date: May 2015
Default Re: Illusion Stats

I use a 32-point warrior with basic weapon talents.

I personally don't use the rule about being able to get the full abilities of some superior hero, because (1) balance and (2) in my campaigns, people don't know the abilities of other figures.

One way I have sometimes handled it is to allow the appearance of a great hero, but the abilities in practice couldn't exceed a 32-point warrior, but could be weird in some unusual ways, such as:

Real hero: ST 14 DX 16(12) IQ 10 Fine magic 2-handed sword, fine plate, toughness

Hero illusion A: ST 14 DX 10 Plain 2-handed sword, no armor, no toughness

Hero illusion B: ST 14 DX 10(5) Plain 2-handed sword, plain plate, no toughness

Hero illusion C: ST 8 DX 16(11) 2-handed sword that does 1d-1, plain plate, no toughness

Hero illusion D: ST 14 DX 10 Plain 2-handed Sword, plate that stops no hits, no toughness

Hero illusion E: ST 12 DX 12 2-handed sword that does 2d, plate that stops no hits, no toughness

This allowed the illusion to behave in some ways like the actual hero, and convince people into treating the illusion like the hero, but not have it be so powerful.

It's interesting to me that this gives a "tell" when the illusion fails to perform as well as the hero in some way.
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Old 06-19-2019, 10:42 PM   #4
JohnPaulB
 
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Location: Portland, Maine
Default Re: Illusion Stats

ITL Legacy page 138
Since illusions are in part fed by the observers, an illusion will always act as the "average" type of the thing it is. An Illusion of a fighter will fight as a standard beginning fighter, with ST, DX, and IQ adding to 32. A wizard cannot create an illusion of a highly-experienced fighter unless it appears to be some powerful fighter known to the enemy.
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Old 06-20-2019, 04:21 AM   #5
Tywyll
 
Join Date: Nov 2017
Default Re: Illusion Stats

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ITL Legacy page 138
Since illusions are in part fed by the observers, an illusion will always act as the "average" type of the thing it is. An Illusion of a fighter will fight as a standard beginning fighter, with ST, DX, and IQ adding to 32. A wizard cannot create an illusion of a highly-experienced fighter unless it appears to be some powerful fighter known to the enemy.
Thanks I actually found that last night!

My players fought the troll in DT and now wants to summon the troll. I told him he could, but that most intelligent beings would try to disbelieve since 'everyone' knows wizards can't summon trolls... Still might be good against animals though!
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Old 06-20-2019, 11:20 AM   #6
kjamma4
 
Join Date: Aug 2004
Location: Chicagoland Area, Illinois
Default Re: Illusion Stats

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Originally Posted by Tywyll View Post
My players fought the troll in DT and now wants to summon the troll. I told him he could, but that most intelligent beings would try to disbelieve since 'everyone' knows wizards can't summon trolls... Still might be good against animals though!
I'm not familiar enough with the RAW to know about summoning a troll but I"m guessing they are somewhat in power between a gargoyle and a giant (or possibly between a giant and a 4-hex dragon?

If so, I'd rule that you can using whichever spell summons a creature that is closest to the stats of a troll.
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Old 06-29-2019, 07:18 AM   #7
xane
 
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Location: London, UK
Default Re: Illusion Stats

Quote:
Originally Posted by Tywyll View Post
My players fought the troll in DT and now wants to summon the troll. I told him he could, but that most intelligent beings would try to disbelieve since 'everyone' knows wizards can't summon trolls... Still might be good against animals though!
I'm assuming you mean create a (one-hex) illusion of a troll, whereas Summon Troll would be a separate spell.

The rules state the "above average" illusion must be known to the enemy, not the caster, for it to work.
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Old 06-29-2019, 11:42 AM   #8
Shoug
 
Join Date: May 2019
Default Re: Illusion Stats

Quote:
Originally Posted by JohnPaulB View Post
ITL Legacy page 138
Since illusions are in part fed by the observers, an illusion will always act as the "average" type of the thing it is. An Illusion of a fighter will fight as a standard beginning fighter, with ST, DX, and IQ adding to 32. A wizard cannot create an illusion of a highly-experienced fighter unless it appears to be some powerful fighter known to the enemy.
I could see summoning a famous hero as a good way of creating a high powered illusion. I would simply say that only IQ 12 or greater figures would be capable of recognizing the visual cues that indicate that it is indeed the famous hero. Or, the fact that it is a celebrity gives everybody enough doubt to attempt to Disbelieve.
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Old 06-29-2019, 03:03 PM   #9
Skarg
 
Join Date: May 2015
Default Re: Illusion Stats

I'm imagining a military unit with soldiers indoctrinated to believe that all legendary heroes are actually incompetent fighters with reputations inflated by bards and foolish rumors... so that if a foe conjures illusions of them, they get fought as lame opponents. ;-)
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