Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

Reply
 
Thread Tools Display Modes
Old 03-19-2019, 06:32 PM   #1
JohnPaulB
 
JohnPaulB's Avatar
 
Join Date: Jan 2018
Location: Portland, Maine
Default Map Scales demonstrated

Does anyone have an actual visual demonstration of the Map scales on ITL page 55?

Basic Melee combat hex 4 feet
Labrynth map hex 3 yards
Village map hex 10 yards
Town map hex 30 yards
City map hex 100 yards
County map hex 300 yards
Barony map hex 900 yard
Duchy map hex 1.5 miles
Province map hex 5 miles

I'm looking for an expanding view of something like a fountain in a borough of a city at 4 feet hex area, then a 3 yard hex area, then a 10 yard borough, then a 30 yard hex section of town, then the rest of the city, etc.

Just looking at how practical this would all be and need a visual.

I don't have the tools to do this yet.

If not done yet, any volunteers?
__________________
- Hail Melee

Fantasy Chess: A chess game with combat.
Don't just take the square, Fight for it!
https://www.shadowhex.com
JohnPaulB is offline   Reply With Quote
Old 03-20-2019, 12:15 PM   #2
FireHorse
 
FireHorse's Avatar
 
Join Date: Feb 2008
Location: Dayton, Ohio
Default Re: Map Scales demonstrated

Is this the sort of thing you mean?

Megahex Zoom

That has five nested layers of hexes/megahexes. From smallest to largest: Grey, Thin Black, Red, Blue, Thick Black. The ITL section on map scales lists 9 levels, so this image illustrates either the top or bottom half of the list.

If the small Grey hexes are Melee Combat Hexes, then the next four up are Labyrinth, Village, Town and City.

But if the small Grey hexes are City, then the next four up are County, Barony, Duchy and Province.
FireHorse is offline   Reply With Quote
Old 03-20-2019, 02:05 PM   #3
JLV
 
JLV's Avatar
 
Join Date: Nov 2010
Location: Arizona
Default Re: Map Scales demonstrated

That's a very well done graphic there!
JLV is offline   Reply With Quote
Old 03-21-2019, 08:28 AM   #4
ColBosch
 
ColBosch's Avatar
 
Join Date: May 2007
Default Re: Map Scales demonstrated

Quote:
Originally Posted by FireHorse View Post
Is this the sort of thing you mean?

Megahex Zoom

That has five nested layers of hexes/megahexes. From smallest to largest: Grey, Thin Black, Red, Blue, Thick Black. The ITL section on map scales lists 9 levels, so this image illustrates either the top or bottom half of the list.

If the small Grey hexes are Melee Combat Hexes, then the next four up are Labyrinth, Village, Town and City.

But if the small Grey hexes are City, then the next four up are County, Barony, Duchy and Province.
Hex.
Megahex.
Ultrahex.
Hyperhex.
Absurdohex.

Thanks for the visual!
ColBosch is offline   Reply With Quote
Old 03-21-2019, 12:09 PM   #5
FireHorse
 
FireHorse's Avatar
 
Join Date: Feb 2008
Location: Dayton, Ohio
Default Re: Map Scales demonstrated

Quote:
Originally Posted by ColBosch View Post

Absurdohex.
I call that one the Day-Yamn Big Hex.
FireHorse is offline   Reply With Quote
Old 03-21-2019, 01:03 PM   #6
hcobb
 
hcobb's Avatar
 
Join Date: Aug 2004
Location: Pacheco, California
Default Re: Map Scales demonstrated

Hex, Megahex, Towerhex, Bastionhex, Castlehex, Furlonghex, ?, Milehex
__________________
-HJC
hcobb is online now   Reply With Quote
Old 03-21-2019, 09:55 PM   #7
JLV
 
JLV's Avatar
 
Join Date: Nov 2010
Location: Arizona
Default Re: Map Scales demonstrated

Quote:
Originally Posted by hcobb View Post
Hex, Megahex, Towerhex, Bastionhex, Castlehex, Furlonghex, ?, Milehex
? = Hectahex
JLV is offline   Reply With Quote
Old 03-23-2019, 11:52 PM   #8
JohnPaulB
 
JohnPaulB's Avatar
 
Join Date: Jan 2018
Location: Portland, Maine
Default Re: Map Scales demonstrated

Quote:
Originally Posted by FireHorse View Post
Is this the sort of thing you mean?

Megahex Zoom

That has five nested layers of hexes/megahexes. From smallest to largest: Grey, Thin Black, Red, Blue, Thick Black. The ITL section on map scales lists 9 levels, so this image illustrates either the top or bottom half of the list.

If the small Grey hexes are Melee Combat Hexes, then the next four up are Labyrinth, Village, Town and City.

But if the small Grey hexes are City, then the next four up are County, Barony, Duchy and Province.
I'm gone 3 days and you create a beautiful piece of art. : )

I'll have to play around with it to find out if it works.

Firehorse, I think you might be able to sell this to a Book Publisher for their cover art. It is very striking.

- John Paul
__________________
- Hail Melee

Fantasy Chess: A chess game with combat.
Don't just take the square, Fight for it!
https://www.shadowhex.com
JohnPaulB is offline   Reply With Quote
Old 06-10-2019, 02:20 PM   #9
Lord Twig
 
Join Date: Mar 2019
Default Re: Map Scales demonstrated

Quote:
Originally Posted by JohnPaulB View Post
Does anyone have an actual visual demonstration of the Map scales on ITL page 55?

Basic Melee combat hex 4 feet
Labrynth map hex 3 yards
Village map hex 10 yards
Town map hex 30 yards
City map hex 100 yards
County map hex 300 yards
Barony map hex 900 yard
Duchy map hex 1.5 miles
Province map hex 5 miles

I'm looking for an expanding view of something like a fountain in a borough of a city at 4 feet hex area, then a 3 yard hex area, then a 10 yard borough, then a 30 yard hex section of town, then the rest of the city, etc.

Just looking at how practical this would all be and need a visual.

I don't have the tools to do this yet.

If not done yet, any volunteers?
If a hex is 4', and a Labyrinth hex is 3 yards, then each Labyrinth hex is 2 and 1/3 normal hexes?

That makes mapping rather difficult.
Lord Twig is offline   Reply With Quote
Old 06-10-2019, 03:40 PM   #10
Nils_Lindeberg
 
Join Date: Jul 2018
Default Re: Map Scales demonstrated

I really like the picture, but is it slightly off? Is it possible to fix it?

I am thinking of the edges that are made up of 4 straight hexes of the level two less than the current. So the big black one is made up of 4 straight red hexes, the blue one is made up of 4 small black line hexes, but at the smallest scale the grey hexes are not aligned to make up 4 straight ones, but instead makes the side out of 5 crooked ones.

Maybe it is not geometrically possible to get it to line up properly, but I was just surprised to see a pattern and then it broke down at the lowest scale.
Nils_Lindeberg is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:20 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.