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#1 |
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Join Date: Aug 2004
Location: Pacheco, California
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This weekend I intend to complete the
General setting -> Squad type -> Squad structure part of my character generator. This will produce things like: Wilderness -> Bandits -> Bandit leader and followers Town -> Tavern -> Random tavern staff and visitors And so on. Is anybody else working on tools either for map generation or whatever that would generate options I should allow specification of?
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-HJC |
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#2 |
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Join Date: May 2015
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I've been working on both a hex map engine with random map generation, and an arena combat game with a random character generator as part of it.
I don't know what you mean by "generate options I should allow specification of", though? |
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#4 |
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Join Date: May 2015
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I see, no not for what I'm currently doing.
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#5 |
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Join Date: Aug 2018
Location: Aerlith
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I'm hoping to wrap up Shamat to version 1.0 soon. Have another tool in the works which may or may not be useful.
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#6 |
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Join Date: Aug 2004
Location: Pacheco, California
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I keep adding new job titles and then figuring out what the average job holder looks like.
For example I split off Army/Police Tracker as a distinct type and my next pass will most likely define how a Wizard Tracker differs from a Hero Tracker. http://www.hcobb.com/tft/squad.php
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-HJC |
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