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#1 |
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Join Date: Feb 2005
Location: Psionic Ward
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In many different horror settings, creatures often seem to have many times their normal power the second all eyes are off of them. For example, vampires 'wooshing away' either moving many times faster than normal or using some kind of warp, or a strong monster can only bang on blast doors until nobody is observing, then suddenly it can break through in a few hits.
In order to stat this kind of accessibility to a reasonable modifier, I feel like first we need to define when exactly it applies. Some examples of being watched:
How would you rule this kind of accessibility, and how would you price it so that players might see it as a different flavor of "Emergencies Only" that easily applies when working alone (or with allies, who would learn not to "Watch" to person with such abilities) but not in the company of opponents, especially not when opponents know of your limitations? |
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#2 | |
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Join Date: Dec 2007
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#3 |
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Join Date: Sep 2004
Location: Canada
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Check out Ghostly Movement, page 20 of GURPS Horror for 4e, which features Accessibility, Only if Unobserved, -20%. It's a build for Warp for e.g. the way a slasher movie villain vanishes if you don't keep an eye on him, and appears somewhere mildly implausible for an ambush without anyone ever hearing him.
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#4 | ||
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Join Date: Feb 2005
Location: Psionic Ward
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Mind reading "except when watched" might not be as big a limitation as it seems, because if you can set up an interrogation-style environment, you just need the mind reader to walk around behind the interrogated while others allies are distracting them. I do, see, though, that different kinds of powers might warrant different limitation values, as is done for some other limitations. Quote:
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#5 |
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Join Date: Feb 2016
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I treated it as no sapient entity is looking at the character.
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#6 |
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Join Date: Aug 2004
Location: Shoreline, WA (north of Seattle)
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The classic example of this is, of course, Invisibility. (c.f. Mystery Men)
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#7 |
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Join Date: Dec 2007
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#8 | |
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Join Date: Feb 2005
Location: Psionic Ward
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Quote:
If there is a melee going on, and the character is near it but not participating, would you say nobody is looking, or would you make rolls (either basic rolls or a contest) to see if anybody counts as "looking", or something else? What if the character was participating in a melee that had separated into a few 1-v-1 fights each a few yards apart, and the character in question felled his opponent the previous turn. It seems likely nearby fighters would keep an eye on a nearby combatant, but can they divide their attention in a way that avoids penalties in combat while also stopping the other character from being unobserved? What about a character in a crowded market, where they're not being watched, but are probably seen momentarily by different people going about their own business? I'd guess they can't use their power, but how much of a distraction is required to allow it? |
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#9 |
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Join Date: Aug 2018
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If you're using "One Foe" you need to make penalized perception checks to notice anything anybody other than your chosen foe is doing. If you're walking through a crowd of people with their eyes clued to their tablets it's probably a similar situation. If everyone fails their roll you'd probably be fine.
To try and actively stay out of view of someone not already looking at you is I think the "Stealth" skill. To slip out of view of someone who already sees you would be its "Disappear" technique. Needing to succeed in these against each member of a big crowd would be a lot of rolling, maybe mass combat rules could be adapted here? |
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#10 | |
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Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Quote:
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| ghostly movement |
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