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#1 |
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Join Date: May 2009
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I was asked how allies work, and I want to be sure I was correct in my answer:
If you commit an Ally to a fight, then all damage is directed his way. If there is more than enough damage (after any defense from Loot) to squish the Ally, then any excess is lost and does not hit the Hero.
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John Moore "Where are we going and why am I in this handbasket?" |
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#2 |
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Munchkin Associate Dev
Join Date: Apr 2010
Location: Austin
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That's mostly correct. All the damage not prevented by abilities or blocked by Weapons is dealt to the Ally. Even if the Ally only has 2 Life, it takes all 5 damage (for example).
It's a very fine distinction, but necessary.
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Devin Lewis || Munchkin CCG Designer, Steve Jackson Games Twitter: @SJGames || Facebook: SJ Games and Munchkin |
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#3 |
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Join Date: Feb 2018
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I'd refer to Section E as well... E.1.2 and E.1.3 explain what Devin pointed out and clarify further if multiple Allies are committed.
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#4 |
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Join Date: Jan 2018
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If an ally takes damage but not enough to squish does the damage stay on the ally forever or does it get removed at the next warm up phase.
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#5 |
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Join Date: Mar 2018
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I would like that information also!
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#6 |
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Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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The damage stays on the Ally.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#7 |
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Join Date: Mar 2018
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So it returns to the hoard with the damage counters?
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