|
|
|
|
|
#1 |
|
Join Date: Apr 2014
|
Does the restriction on the card refer to any card played or just ones that give or take away a combat bonus?
|
|
|
|
|
|
#2 |
|
Join Date: Aug 2004
Location: Macungie, PA
|
It covers almost all cards that might affect either side of the combat, including Wandering Monster, Monster Enhancers, one-shot Items, and discarding cards that might give a player a bonus (e.g., Warrior's beserking ability).
It might be easier to pick a card you want to ask about if it isn't one of the types I described above. |
|
|
|
|
|
#3 | |
|
Join Date: Apr 2014
|
Quote:
|
|
|
|
|
|
|
#4 |
|
Munchkin Associate Dev
Join Date: Apr 2010
Location: Austin
|
Anything that might remove the monster from combat would, in my opinion be affecting combat, and thus not be a legal play.
__________________
Devin Lewis || Munchkin CCG Designer, Steve Jackson Games Twitter: @SJGames || Facebook: SJ Games and Munchkin |
|
|
|
|
|
#5 |
|
Join Date: Apr 2014
|
Woah! If I ever feel like cheating I should keep one of those up my sleeve to play when I'm at a level nine! :D Haha! Thank you for the answer!
|
|
|
|
|
|
#6 |
|
Join Date: May 2019
|
I hate to stir the pot, but what about something that is technically outside of the combat, like Steal A Level? It *does* affect the fight by changing the player’s combat strength, but only indirectly. More importantly, though, it can mean the difference between winning a combat and winning the game...
Is the intent of the card to stop all combat modifiers (i.e. the ones that stay in play until combat is resolved)? |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|