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Old 02-20-2015, 05:23 AM   #1
scc
 
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Default [Space] Anyone Ever Run A Campgain Based Off Of Wild Life?

OK, first up Wild Life is one of the worked examples designed for Space that had to be cut. The chapter 7 and 8 vignette's are set in that setting and the full details can be read here: http://www.sjgames.com/pyramid/sample.html?id=5878

So has anyone ran a campaign based upon this? What was it about? Do you have any advice for someone interested in running it?
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Old 02-20-2015, 10:22 AM   #2
ericthered
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Default Re: [Space] Anyone Ever Run A Campgain Based Off Of Wild Life?

No, but I've wondered about where that particular setting came from. Thanks for pointing it out!

I will admit I'm a little at a loss as to what the 'default' adventure in such a game would be. high tech espionage, perhaps?
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Old 02-20-2015, 01:33 PM   #3
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Default Re: [Space] Anyone Ever Run A Campgain Based Off Of Wild Life?

Quote:
Originally Posted by ericthered View Post
I will admit I'm a little at a loss as to what the 'default' adventure in such a game would be. high tech espionage, perhaps?
I would think it would be similar to the modern V series and series like that.... but on the other side of the occupation of course.
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Old 02-21-2015, 10:50 PM   #4
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Default Re: [Space] Anyone Ever Run A Campgain Based Off Of Wild Life?

Interesting concept, but the whole modify humans to be less competitive etc seems misguided. Making humans more cooperative would make them more dangerous, not less - you've just solved a whole lot of collective action problems for them. Sounds like a good way for the conquerors to get subverted.

Of course that could make for a darkly humorous campaign - a combined New Human/Tarcaseru alliance takes over and the Shahar and Wild humans desperately join up to oppose them.
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Old 02-22-2015, 07:53 AM   #5
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Default Re: [Space] Anyone Ever Run A Campgain Based Off Of Wild Life?

Quote:
Originally Posted by Infornific View Post
Interesting concept, but the whole modify humans to be less competitive etc seems misguided. Making humans more cooperative would make them more dangerous, not less - you've just solved a whole lot of collective action problems for them. Sounds like a good way for the conquerors to get subverted.

Of course that could make for a darkly humorous campaign - a combined New Human/Tarcaseru alliance takes over and the Shahar and Wild humans desperately join up to oppose them.
If they diminish aggression along with competition, or channel it into technological/creative rather than physical/psychological expressions, not so much of a problem.
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Old 02-22-2015, 04:19 PM   #6
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Default Re: [Space] Anyone Ever Run A Campgain Based Off Of Wild Life?

I think the best way to stave off species based rebellion is to tweak with our Us vs. Them mentality. If you can get us to accept non-humans as Us, then we would rarely if ever rebel.
Imagine what aliens would have to do to make you rebel vs. what your second cousins would have to do to make you rebel violently.
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