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#1 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Though there are curmudgeons who would deny it, most gamers like the occasional game session – or even entire campaign – of hacking and slashing and looting with no goals beyond improving their gear and abilities in order to better undertake riskier pillaging expeditions that promise even greater rewards. That's the essence of GURPS Dungeon Fantasy. Still, it is true that this gets a little repetitive after a while. That's why it's important to change things up!Is it a dungeon Pyramid #3/72: Alternate Dungeons does exactly that. The latest issue of Pyramid alters the usual hack 'n' slash assumptions in ways that reinvent GURPS Dungeon Fantasy and the dungeon-crawl genre in general.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#2 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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My w23 Stuff My Blog GURPS Discord My Discord Latest GURPS Book: Meta-Tech Latest TFT: Vile Vines Become a Patron! |
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#3 | |
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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As though I wasn't already pressed enough to ditch all other incarnations of F20 games.
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
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#4 |
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Join Date: Feb 2006
Location: St-Basile-Le-Grand, Qc
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Can't stop dropping tears of joy about Imitator "job system" a la Final Fantasy. All the article about Video gaming is a pure delight... well anything about FF is a pure delight... ^^
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#5 |
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Join Date: Feb 2009
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So can I now make up FF X-2 Magical Dress Up Princess Yuna with swappable ability suites?
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#6 | |||
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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After reading it last night I can say that this whole issue is full of so much goodness that I don't know if I can choose one article. I now have the tools to create monsters as PCs for DF, a very FATE like GURPS plug-n-play, planetary romance-DF, and Steven's rather insightful article on making DF different. The latter is just sound advice for any genre and really made me think (as he often does). I'll also note that I don't usually run DF at all - the occasional once-off is about it. But after a extremely successful GURPS demo last week at my FLGS...well, I've been putting some more thought into it and my players seem amicable.
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My w23 Stuff My Blog GURPS Discord My Discord Latest GURPS Book: Meta-Tech Latest TFT: Vile Vines Become a Patron! |
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#7 | |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#8 |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Funny you should say that - I just finished a Barsoom-filed-with-serial-numbers-off article for Space Atlas.
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My w23 Stuff My Blog GURPS Discord My Discord Latest GURPS Book: Meta-Tech Latest TFT: Vile Vines Become a Patron! Last edited by Christopher R. Rice; 10-23-2014 at 04:41 PM. |
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#9 |
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Join Date: Oct 2005
Location: Göttingen, Germany
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@Kromm: Many thanks for "Pointless Slaying and Looting"!
I am really, really happy that you released a cool quick character creation system like that, it will help a lot with spontaneous, 'casual' gaming sessions. Also finally we have an "official counter" against the critics refusing GURPS because of the complex character build process that takes its time :-P |
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#10 | |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Quote:
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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| Tags |
| dungeon fantasy, pyramid 3/72, pyramid issues |
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