|
|
|
|
|
#1 |
|
Join Date: Aug 2004
Location: Hamilton, Ont. CANADA
|
Another new design switch suggestion for GURPS Spaceships:
Force Screen Variant Gravity Screen: Provides no DR (although it does affect Tractor Beams[1] and Graviton Guns[2]) but instead lessens the gravitational effect of outside masses on the ship. Read "dDR" as the divisor applied to a planet's gravity to determine its effect on the ship*. You can have both a gravity screen and another force screen. * The ship's mass remains the same however, so the rate of ascent in a vertical take-off would be A-G/dDR where A is the spacecraft’s drive acceleration in G, G is the world’s gravity and dDR is the gravity divisor. To find the effective escape velocity of planet while using the screen, divide its natural escape velocity by the square root of the dDR. (FWIW: The solar escape velocity from a planet's orbit is that planet's mean orbital velocity times sqrt(2).) Example: An SM+10 (10,000 ton) ship with a gravity screen installed has an effective weight of 66 2/3 tons on a 1G planet. If that planet is Earth, its effective Ve would be 6.96/sqrt(150)=0.568 mps.While not a defensive system, the gravity screen does have an effect on gravity-based weapons:
Dalton "treating this with the appropriate gravity" Spence
|
|
|
|
|
|
#2 |
|
Join Date: Apr 2005
Location: Houston, TX
|
Should it be a high-powered component?
(Not with my books, so I don't remember whether that's already true of force screens.) |
|
|
|
|
|
#3 |
|
Join Date: Jun 2006
Location: On the road again...
|
Yes, force screens are already high-powered components.
__________________
"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
|
|
|
|
|
#4 |
|
Join Date: Feb 2005
Location: Berkeley, CA
|
Why is it a force screen variant? It's just a contragravity variant, and there's no reason the effect would scale with the size of the ship.
|
|
|
|
|
|
#5 | |
|
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Quote:
As for why it scales in size, the generator seems to effect things not based on the mass of what it effects, but a large area determined by the size of the generator. That said, In a setting with this, I'd probably get a 1/3 or 1/10 one for my ship, because there is very little punishment for going undersized unless graviton beams are a dime a dozen. Its very effective at any size.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
|
|
|
|
|
|
#6 |
|
Join Date: Aug 2004
Location: Hamilton, Ont. CANADA
|
FWIW, I worked out the effect of the Gravity screen on effective escape velocities (and thus orbital ones). Multiply the velocity by the modifier below.
Code:
Escape Velocity Modifier SM TL11^ TL12^ +4 0.25820 0.22361 +5 0.22361 0.18257 +6 0.18257 0.14142 +7 0.14142 0.11952 +8 0.11952 0.10000 +9 0.10000 0.08165 +10 0.08165 0.07071 +11 0.07071 0.05774 +12 0.05774 0.04472 +13 0.04472 0.03780 +14 0.03780 0.03162 +15 0.03162 0.02582 Dalton “who didn't get his birthday card from the Illuminati” Spence
|
|
|
|
|
|
#7 |
|
Join Date: Dec 2007
|
Against a weapon nobody would use considering that this would be a standard propulsion system if available. Actually I'd suggest making it effective against missiles as well, but not beam weapons.
|
|
|
|
|
|
#8 | |
|
Join Date: Aug 2004
Location: Hamilton, Ont. CANADA
|
Quote:
Commercial G-Screen: As above, but provides 1/10th the gravity shielding at 10% the cost for 1/3rd the power (use small energy points). Commercial vessels use this system in conjunction with underpowered reaction(less) drives (which would otherwise be unable to liftoff against local gravity) to save money. Provides no protection against Tractor Beams or Graviton Guns. Can be jammed by a G-Screen Damper (see below). Code:
System Size SM+4 SM+5 SM+6 SM+7 SM+8 SM+9 SM+10 SM+11 SM+12 SM+13 SM+14 SM+15
Gravity Divisor
TL11^ 1.5 2 3 5 7 10 15 20 30 50 70 100
TL12^ 2 3 5 7 10 15 20 30 50 70 100 150
Cost ($)
Light screen 15k 50k 150k 500k 1.5M 5M 15M 50M 150M 500M 1.5B 5B
Heavy screen 50k 150k 500k 1.5M 5M 15M 50M 150M 500M 1.5B 5B 15B
Also known as a Landlock, this system is used by spaceports to prevent vessels using a commercial G-Screen and underpowered drives from leaving without paying their docking (and other) fees. It has no effect on standard (military) grade gravity screens. This system works by disrupting the G-Screen’s integrity and is typically located beneath the surface of the landing pad (or deck). Each system has a base radius of effect equal to range distance for its SM (see the table below) within which it can jam any number of G-Screens of equal or smaller size. Code:
System Size SM+4 SM+5 SM+6 SM+7 SM+8 SM+9 SM+10 SM+11 SM+12 SM+13 SM+14 SM+15 Range (yds) 10 15 20 30 50 70 100 150 200 300 500 700 Cost ($) 100k 300k 1M 3M 10M 30M 100M 300M 1B 3B 10B 30B Armor, Structural Field Variant Gravity Armor: For double the price, the “unstable exotic matter” of Structural Field Armor (S7:p7) can also act as a commercial grade gravity screen. Use 1/10th the armor’s "dDR" as the divisor applied to a planet’s gravity to determine its effect on the ship. The ship’s mass remains the same however, so the rate of ascent in a vertical take-off would be A-10*G/dDR where A is the spacecraft’s drive acceleration in G, G is the world’s gravity and dDR is the armor’s dDR. To find the effective escape velocity of planet while using the armor, divide its natural escape velocity by the square root of 1/10th the dDR. Example: An SM+10 (10,000 ton) streamlined ship with gravity armor installed has an effective weight of 666 2/3 tons on a 1G planet. If that planet is Earth, its effective Ve would be 6.96/sqrt(15)=1.797 mps or 6,469 mph. Note: this assumes that one Grav Armor system is applied to each of the three hull sections. Dalton “still looking for my Serenity” Spence
Last edited by DaltonS; 05-19-2015 at 01:08 PM. |
|
|
|
|
![]() |
| Tags |
| spaceships |
|
|