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#1 |
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Join Date: Jul 2006
Location: Minnesota
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Two related questions:
(1) What is the crush pressure of a space ship? and (2) At what depth inside a gas giant, would that atmospheric pressure be reached? Taken together, these two questions become: How far down inside a gas giant can I fly my spaceship before it implodes like a sinking-submarine in a WWII movie? I realize this question might be highly hypothetical and thus arbitrary. "A spaceship can withstand as much pressure as it is designed to withstand. If its specs say 50 atmospheres, then it is good to 50." Okay, but what is a believable, reasonable, number for that upper pressure (crush limit)? Probably, the answer to this question will be complex - an equation of multiple variables. For instance, Tech Level probably plays a role. (The Millenium Falcon probably can withstand higher pressures than our 1970's Apollo spaceships). What else is part of the equation? Size? Armor? Shape (Streamlined vs. Not)? The second part of the question also most certainly depends on variables - the size, diameter, mass, and density of the particular Gas Giant. A generic formula works fine, but in this case, the specific gas giant I am considering is roughly 5 times the size of Jupiter, or a mass 1650xEarth, with Diameter 14xEarth, and Surface Gravity of 8.4G. Lastly, a third related question: (3) Supposing an acceleration of 1.4G on a streamlined hull, how long (assume terminal velocity) would it take to fall to this hypothetical crush depth? That is, suppose a 10G Contragravity Lifter malfunctioned, or was only working at 70% efficiency (only canceling 7G above a world with 8.4G, thus net downward force of 1.4G), how long would the ship's Mechanic have (while the ship is falling) to fix the Contragravity Lifter before the atmospheric pressure crushes them? Seconds? Minutes? Thanks in advance!
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#2 |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Crush depth (in yards) = dDR × 150 / L.
dDR is precisely that, while L is the length of the hull in hundreds of feet. That's for water under Terran conditions. Divide crush depth by 33 to get pressure in atmospheres. |
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#3 |
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Join Date: Aug 2007
Location: Vermont, USA
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deleted. deleted.
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#4 | ||||
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Join Date: Jul 2006
Location: Minnesota
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Thanks! In my case dDR = 7 and L = 1.5 So crush pressure (in atmospheres) = 21 ?
And thanks to everyone else, for the informative discussion! Quote:
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So, say the haze/opaque part of the gas giant's clouds is altitude zero. Is it reasonable to say that an atmospheric pressure of 21 will be reached within a negative altitude of, say, 130 km (80 miles) ? Fall from the cloud tops, just inside the atmosphere. Not an orbital trajectory, necessarily. Though I suppose the ship might have enough lateral velocity to be in a partial (degrading) orbit. But set that aside - assume the ship is hovering motionless when the contragrav partially malfunctions. How do you incorporate drag from wind resistance when falling, to figure terminal velocity? Is it reasonable to just use the air-speed formula on page 35 of Spaceships, using an acceleration of 1.4G ? That yields a falling speed of 2958 mph. So the Mechanic has between 1-2 minutes before falling 80 miles and getting crushed, right? Tense. Quote:
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Thanks again everyone!
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#5 | |
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Join Date: Jun 2006
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-- MA Lloyd |
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#6 |
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Join Date: Feb 2005
Location: Berkeley, CA
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An unfortunate issue here is that missiles are likely to be more pressure resistant than you are, and atmosphere generally enhances explosive effects.
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#7 |
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Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Um, actually unless your enemy is set up for orbital bombardment, missiles designed for space battles are probably going to be extremely degraded in effectiveness passing though an atmosphere, assuming reentry itself doesn't trigger them they going to be little better than smart bombs.
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#8 | |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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#9 | ||
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Join Date: Mar 2010
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To paraphrase Futurama, "Somewhere between zero and one!" Seriously, vicky has the formula from Vehicles (I think!) and that will tell you for more rugged and futuristic ships.
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You could determine all this with some not trivial math, but is there a reason not to just handwave it? It is a lot of work for a very specific set of circumstances. |
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#10 | ||||
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Join Date: Jun 2006
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-- MA Lloyd |
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