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Old 04-01-2013, 02:51 PM   #1
helium_wong
 
Join Date: May 2012
Default Munchkinomicon: Draw Spell

The Munchkinomicon said "...Draw a Spell if you start the turn with the Munchkinomicon...". When should we draw this Spell if we are using the Listen At The Door rule? According to this thread, we should draw the face-down Door card first, then the Spell, and then Kick Open A Door, am I correct?

If I forget to draw such Spell and realize it in the same turn, but after I did something (e.g., Kick Open A Door or selling Items), can I draw the Spell?

Thanks.
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Old 04-01-2013, 03:49 PM   #2
emillang1000
 
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Default Re: Munchkinomicon: Draw Spell

I think the trigger for the "Draw a Spell" is as soon as your turn begins.

So even though Listening is the first thing you normally do, I think Drawing a Spell takes precedence over Listening.
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Old 06-30-2013, 04:40 PM   #3
Andrew Hackard
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Default Re: Munchkinomicon: Draw Spell

I am at a loss to think of a time when the order matters (and I'm not soliciting a long discussion of when it might), but according to the precedent of other "beginning of turn" effects, I'm saying "Draw a Spell, then Listen." But I don't think anything breaks if you go in the other order.
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Old 07-04-2013, 12:16 PM   #4
Enzzo
 
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Default Re: Munchkinomicon: Draw Spell

At what point is it too late to claim this card? Could you, for example, wait until the player before you completes their Charity phase, and steal the 'Nomicon right before your turn begins, so you could get a Spell for stealing it and for having it at the beginning of your turn?
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Old 07-04-2013, 01:56 PM   #5
Andrew Hackard
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Default Re: Munchkinomicon: Draw Spell

The completion of the Charity phase IS the end of that player's turn. There's no time between "your turn is over" and "my turn begins."
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Old 07-06-2013, 08:42 AM   #6
Enzzo
 
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Default Re: Munchkinomicon: Draw Spell

Could you steal the 'Nomicon during the Charity phase, then?

Not trying to split hairs, but the question has come up a few times at our table.
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