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#1 |
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Join Date: Jan 2005
Location: Gothenburg, Sweden
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Can I choose Telegraphic Attack with a Feint? Would that make it easier to score a hit on the next round?
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
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#2 | |
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Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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No. It's abusive, in game terms (you're getting a +4 in return for . . . no penalties) and unrealistic - Feints are telegraphed (or appear as telegraphed motions) or they don't work.
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
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#3 |
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Join Date: Mar 2006
Location: Iceland*
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I think he's talking about following up a Feint with a Telegraphic Attack. Maybe because the target is difficult to hit or he has low enough skill to make it almost impossible to attack at all without the +4. Such as a normal human trying to strike the head of another human.
Personally, I don't see any reason not to allow it. Yes, it reduces the effectiveness of the Feint, but maybe you are hoping that you won with such a large margin that the +2 to the opponent's defences won't matter.
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Za uspiekh nashevo beznadiozhnovo diela! |
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#4 |
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Join Date: Jan 2005
Location: Gothenburg, Sweden
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No, I meant exactly what Toadkiller Dog was talking about. I thought it should be prohibited but I didn't know if it actually was.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
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#5 |
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Join Date: May 2005
Location: Lynn, MA
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No, Telegraphic Attack is an Attack Modifier, You can trade an attack for a feint, but faints don't come with all the attack options. And it would be self defeating... a telegraphed feint is by definition obvious and ergo worthless.
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#6 | |
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Join Date: Jul 2009
Location: Oklahoma City
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MA113:
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Telegraphic gives +4 to the "attack" and a +2 to the "defense" against it—which, since it's a Skill contest, would instead be +4 (modifiers to defense are usually halved, compared to everything else). If so, they would cancel each other in the contest, and would, therefore, be pointless.
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The Art of D. Raymond Lunceford, The Daniverse: Core Group Annex The Daniverse Game Blog Last edited by Gigermann; 01-07-2013 at 11:37 AM. |
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#7 |
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Join Date: Jun 2006
Location: Helmouth, The Netherlands
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I never understood why in GURPS, Telegraphic attack has a +4 when attacking.
The +2 for defense of the target sounds logical (although I would give it a +4 when I compare it to real fights where an attacker launches a Telegraphic attack, so slow, so obvious that the defender sees it so easily coming). |
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#8 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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#9 |
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Join Date: Jun 2006
Location: Helmouth, The Netherlands
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Benefit? I was thinking of at least a quirk, if not even a disadvantage. In a real fight, telegraphing your attack is a major disadvantage. You lose fights because of that. Opponents simply evade your attack without effort even before your attack even comes near.
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| Tags |
| feint, melee combat |
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