Quote:
Originally Posted by johndallman
There is a problem with Contacts in that sometimes what you want from them isn't readily modelled by a skill. Thinking about people whom I might claim as Contacts, I realised that for some of them I might want them to use their own contacts, on the whole "six degrees of Kevin Bacon" thing, and that led to me to an idea for a generalisation of contacts.
You're buying some kind of resource, measured in character points, with availability and reliability modifiers. So it might be a skill, a further Contact, or something else. This offers the possibility of unifying Patrons and Contacts, with Patrons just being very large Contacts.
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That's a very good point. It does seem to me that Patrons have a lot more in common with Contacts than they do with Allies.