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Old 03-03-2021, 07:23 AM   #5
Join Date: Jul 2013
Default Re: Expanding Action 4 - Specialists

Originally Posted by Phantasm View Post
I have one meant for a fantasy setting, which may be useful for MH:

25 points
Skills: Alchemy (IQ/H) [12]; Hazardous Materials (Magical) (IQ/A) [4]
Techniques: 9 points in alchemical elixirs.

Note: When doubling up, only put 8 points in Alchemy and put the other 4 in elixir Techniques.
Thanks, this will be useful when I let them have their supernatural abilities.
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