Re: Verification re: Move and Attack
The somewhat silly thing about move and attack is that, because of the cap, a highly skilled character may be able to make difficult attacks like the vitals or even eyes with exactly the same chance of success as an ordinary attack against the torso.
[The very silly thing is that, because attacks against many of these hit locations hit the torso on an attack that misses by one, a strict reading of the rules would cause them to hit the torso on a roll of ten, making them more accurate than regular torso shots, but no sane GM would allow that.]
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I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig.
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