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Old 06-30-2009, 01:41 PM   #33
Wraithe
 
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Join Date: Apr 2009
Location: South Shore-ish, MA
Default Re: DF Town near Dungeon online resource

Quote:
Originally Posted by Turhan's Bey Company View Post
I'm just arguing against the notion that it's realistic for use of a particular tool with a professional skill to translate to combat skill with that tool.
You've clearly never seen me throw my MacBook. :)

Seriously though, I agree with this wholeheartedly.

I would say, in the case of our lumberjack, while you wouldn't give him heavy Axe combat skills, some points in Striking ST might make sense. I don't think a Woodman would be particularly accurate (how hard is it to sneak up on a tree?), but I think he'd have a pretty solid strike.

Of course, it also depends on your setting. In a DF world, Woodcutters(Lumberjacks) may have had to defend themselves using their axes, against dangerous creatures in the woods. In a more realistic/civilized area/setting, this is less likely.
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