Re: DreadStormers [IC]
Meanwhile Pacifica's unit starts unlocking the doors.
She begins with the doors that do not require crossing the "hot section". She asks the crewmen in her team who is most likely to lead a defense or an attack in that section.
She checks for Traps (12+1) 10 (employed luck), to make sure it is safe to proceed. If the work just requires a single person, she sends a single person; the rest of the party will make watch (weapons ready) to prevent potential assaults during the process.
OOC: How much time would this take? How far are the nearest comms?
We are not breaking the doors because that is something the bad guys would do; however, we must find if there are people making sure the doors remain locked.
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