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Old 07-25-2009, 03:30 PM   #2
Dinadon
 
Join Date: Aug 2007
Default Re: Costs Fatigue and Affliction: Advantage

Affliction is an attack advantage, like Innate Attack. You pay 1 FP (or however many levels of Cost FP you brought) per attack you make with Afflicition.

The Advantage modifier simply changes the effect of your Afflicition. By default, you can't choose to end the effects of your affliction early, and you have no control over the effects aside from when you make the attack.

Though it does make sense to have a modifier of 'While I continue to expend FP', and then use Extended Duration to change the interval.
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