Quote:
Originally Posted by Michael Thayne
You know, it might be good to create a version of Super-Effort that's explicitly limited to being used in ways heroes typically use their strength in the comics, and priced accordingly. Maybe don't do damage logarithmically, instead price it as if it were a bundle of Innate Attack (Melee, ST-Based) and Lifting ST (Super-Effort) or something.
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Exponential damage is perfectly realistic for supers -- as long as it's being applied to inanimate objects (including penetrating worn armor). Superheroes seem to have an ability that converts their damage to some other (non-linear) scale when it's being applied to objects, and likewise converts damage from objects to a logarithmic scale when it's being applied to them.