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Old 09-07-2020, 01:28 PM   #82
Fred Brackin
 
Join Date: Aug 2007
Default Re: Reducing the number of weapon skills

Quote:
Originally Posted by Varyon View Post
N Consider a character who has, say, skill 18 in a favored skill (Broadsword), and ~skill 14 in most other melee weapon skills. With DX 10, that's [32] in Broadsword, which gives Two-Handed Sword at 14 and Shortsword at 16, but we'll burn [1] on each to be able to treat the character as proficient in the skill, so those are covered. The character also needs Axe/Mace, Knife, Polearm, Shield, Spear, and Two-Handed Axe/Mace (the others are more specialized; this will cover pretty much all battlefield weapons). Axe/Mace 14 costs [16], Knife 14 costs [12], ).
You've missed the -3 Default from Shortsword to Knife. Just 4 pts more to go from 13 to 14.
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