Quote:
Originally Posted by Kelly Pedersen
Stone Arms
Levels 1-4, 6-9, etc. {X} multiplied by 2*/level, level 5, 10, etc. {X} multiplied by 2*+5 points
Skill: Stone Arms (DX/H)
By focusing some earth chi into your arms, you briefly turn them to stone, allowing you to block many attacks that would be dangerous or deadly for mere flesh to stop.
[...]If you succeed, you gain {X}* DR against the attack.
For every 5 levels you have in Stone Arms, add +1 to your roll to activate the power.
Statistics: DR {X}* (Active Defense, -40%; Costs Chi, -5%, Earth Chi, -15%) [({X} multiplied by 2)/level]*. At level 5, 10, 15, etc., add one level of Enhanced Block (Stone Arms) [5/level].
"Earth Chi" is what I named the power modifier here (for Fire abilities, it would be "Fire Chi", for Water "Water Chi", and so on). I reduced the Costs Chi limitation to -5% because the Earth Chi limitation already includes one level of it by default, so this still costs 2 Chi to activate.
The roll to activate the power is now based on the skill, rather than straight DX.
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Still trying to get through this Kelly. First off the point cost per level of this skill. From what I can get, little as it is at this point :( , is that every 5th level adds a level of E.Block at 5 points. Is the X for the DR the base, with a multiple of 2 per level? So if I were to have this skill at DR 3, and level 2, the cost would be 6pts, and at level 5 would be (3*5 + (INT(5/5)) 20? (sorry for the program code, forgot the math equivalent of truncate)
Just want to have the math down before I go any further. This is great stuff... The double edged sword on this snadbox type system is there is too much variety in how it can be used...
One last thing. I see how you get the -10% for the Earth Chi power modifier. But the breakdown of the above. I am kind of at a loss of the DR*2/level. Is that based on the base DR advantage with the -60% (5-3)? If so, then I think I am golden, or at least nicely bronzed to move forward. My head is spinning a bit...