Quote:
Originally Posted by Kelly Pedersen
It doesn't have to be -10% or +50%, either, note. A power modifier can really be any value justified by the modifiers common to all advantages within the power.
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I was doing out of memory. I know about Savant (-20%), Spirit (-25% I think?), and something like Good (+25%), Evil (+25%). I just dont remember all the examples and neither all the rules to price them, thats why I just tried to be economical. Besides, I like the flat -10% for simplicity sake for my games, and since I dont think he will have other sources, I think it will serve him just fine, so, I would go with simplicity here