Re: Great haste, Uninterrupted Flurry and stacking
Hm. I realize the rules for ATR interact oddly with the rules for stun:
1) Stun requires you to Do Nothing on your turn. It does not, however, specify that all of your maneuvers must be Do Nothing.
2) Conversely, recovery from stun occurs at the end of your turn, not the end of your maneuver.
(for boss fight design, these two things could both be seen as features. Stun locking is usually considered a problem, but blanket immunity is also a problem).
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