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Old 02-27-2021, 04:00 PM   #3
MrFix
 
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Join Date: Aug 2019
Default Re: Request for Feedback on Warhammer 40,000 Handbook

I found it of dubious need to have a separate Legality Class for Astartes equipment. Normally the rarity of items is appraised by the penalty to Merchant roll to purchase it, with LC indicating how illegal it is to hold it - meaning government will shoot at you for having certain stuff beyond your clearance.

Scout Marine equipment is certainly not LC4 in normal understanding, which adds confusion, and it doesn't really help with figuring out how to purchase 'rare' gear.

Ditto for Inquisition gear.

Legality to Money conversion is just weird, it has no reason to exist unless it is a flat tax on owning items of this legality.

In short, I'd advise against using Legality Class as a stand in for item rarity, and advise against having multiple different types of legality classes that are seldom about legality and do not really interact with each other. Instead, look into Merchant skill.

In equipment section, Laser weapons have no business running off of Guns skill instead of Beam Weapons. Giving Lasguns (2) AD seems weird when Dark Heresy equalized Autogun and Lasgun damage, with both having 0 pen and 1d10+3 damage die.
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